Maciej wrote: » Question though: on a scale of 1 to 10, where "Tank" is 10, how would you score "Defender" as a fitting descriptor for the archetype?
Cripsus wrote: » @StevenSharif is this true good sir? You aren’t willing to adjust class names? I believe I bring some valid points, and I would like to know your reasoning behind the name choice.
Yuyukoyay wrote: » Well it won't be the only name. They get a real name when they form any of their 8 classes.
LXIX wrote: » I don't understand why people want to deviate from the standard in almost all MMO's. In almost all MMO's the class that absorbs damage and can hold aggro is called a Tank. Even in Archeage where you have classes that aren't called Tank such as Skullknight. But even if that is the case people will still ask for the role tank if they need it. I think that it should just be the way it is, after all eventually you will ask for the standard roles anyways such as DPS, Healer or Tank.
Cypher wrote: » Yeah you’re just choosing your archetype and sub archetype. Together they make a named class. Don’t sweat over the word “tank” when again, it’s just the archetype.
LXIX wrote: » I'm impressed this has filled 15 pages already
daveywavey wrote: » LXIX wrote: » I'm impressed this has filled 15 pages already I wonder if we'll need to start up the "pie vs cake" debate again.
Maciej wrote: » Cypher wrote: » Yeah you’re just choosing your archetype and sub archetype. Together they make a named class. Don’t sweat over the word “tank” when again, it’s just the archetype. That you play as until level 25. This was a convincing argument when the assumption was that you'd start as a Guardian, Paladin, etc., but you don't, you play a Tank for a considerable length of time.
Noaani wrote: » Nothing you or I say here will have any impact on the game.
Noaani wrote: » Maciej wrote: » Cypher wrote: » Yeah you’re just choosing your archetype and sub archetype. Together they make a named class. Don’t sweat over the word “tank” when again, it’s just the archetype. That you play as until level 25. This was a convincing argument when the assumption was that you'd start as a Guardian, Paladin, etc., but you don't, you play a Tank for a considerable length of time. Level 25 is probably 25% of the time it would take to level to the cap, if even that 90% of the game will be played at the level cap. This means that you are arguing in regards to around 2.5% of player time. Not a great basis for an argument.
Kelwald wrote: » daveywavey wrote: » LXIX wrote: » I'm impressed this has filled 15 pages already I wonder if we'll need to start up the "pie vs cake" debate again. Obviously cake it is.
Maciej wrote: » Noaani wrote: » Nothing you or I say here will have any impact on the game. Noaani wrote: » Maciej wrote: » Cypher wrote: » Yeah you’re just choosing your archetype and sub archetype. Together they make a named class. Don’t sweat over the word “tank” when again, it’s just the archetype. That you play as until level 25. This was a convincing argument when the assumption was that you'd start as a Guardian, Paladin, etc., but you don't, you play a Tank for a considerable length of time. Level 25 is probably 25% of the time it would take to level to the cap, if even that 90% of the game will be played at the level cap. This means that you are arguing in regards to around 2.5% of player time. Not a great basis for an argument. I've never seen anyone so involved in a discussion they think don't matter as you, Noaani. Moving the goalpost does not address any of the concerns folks have over the name.
Jamation wrote: » I don't mean to belittle anyone that thinks this is important, but why does it matter what it's called in the end? If a single word is all it takes to break immersion, then there is something else going on.
Maciej wrote: » Funnily, I came into this thread thinking "surely it's obvious that it is immersion breaking". The main takeaway, for me at least, is that whether it is immersion breaking or not is super subjective, so pushing that argument either way isn't going to be productive.