Tridarose wrote: » It was paid for and has its some pretty hefty advantages over other players? How is it not pay for a edge on other players aka p2w? Can they not race to max claim the best "nodes" ?
Asgerr wrote: » I'd say getting a head start isn't pay to win. It's pay to play early. You getting a headstart, doesn't mean you'll 100% be winning anything vs other later players. You'll just have maybe a 5 or 10 level head start, and that only matters for certain things, and not others. And once we all reach max level within a few days of world/server first, their headstart will have zero impact. Also yeah, as they said, Nodes don't develop until full launch, so not like you'll go around and all the towns will be metropolises and have mayors assigned to them. At worst, some of those people with a head start might try ganking lower level players. Good luck to them dealing with the corruption that will just slow them down to where the rest of the playerbase will catch up even sooner.
Warth wrote: » I can't agree with this. Going with this stance, things like EXP Boosts, Teleporting Scrolls, Reputations Bonuses, added gold dropped buffs etc. would be fair game as well. These things don't have any place in Ashes by definition of the great Sandal Overlord himself. He defined all real money purchasables, that offer advantages within the game to be a no-go, whether you call them p2w or not doesn't matter.
Asgerr wrote: » I'd say getting a head start isn't pay to win. It's pay to play early. And once we all reach max level within a few days of world/server first, their headstart will have zero impact.
The developers anticipate max level should be attainable in approximately 45 days if you play roughly 4-6 hours per day.