Im aware is too soon to start talking about the artisan system since there are a lot of things that need to be ironed out first like the combat. That said, I just read this 5 years old article about crafting systems in videogames and wanted to share it with you guys so we can have a discussion about what would be best for AoC in terms of crafting
Here is the article.
https://gamedevelopment.tutsplus.com/articles/5-approaches-to-crafting-systems-in-games-and-where-to-use-them--cms-22628
Personally I would like to see a variation of the "Made-to-Order Customization" since it allow a great deal of customization options by using different materials in the same recipes to get cool variations of the same weapon that are useful in different scenarios