Neurath wrote: » Third edit: Tanks don't normally have an Invulnerability at level 10. I think this is a broken skill. By all means, have an invulnerability but it should be at a much higher level.
mushin wrote: » Please do fighter next.
Arugan wrote: » Hjerim wrote: » Vhaeyne wrote: » I think everyone will agree that Javelin is the best. If they don't they were not playing video games in the 90s. The skill is excellent, but the floating rocks during the casting needs to go. They are really unnecessary and out of place - don't you agree? I think additional animations should be part of the augments when you select your second class. So if you choose spellshield it will be a fire scorpion mortal combat feel.
Hjerim wrote: » Vhaeyne wrote: » I think everyone will agree that Javelin is the best. If they don't they were not playing video games in the 90s. The skill is excellent, but the floating rocks during the casting needs to go. They are really unnecessary and out of place - don't you agree?
Vhaeyne wrote: » I think everyone will agree that Javelin is the best. If they don't they were not playing video games in the 90s.
McMackMuck wrote: » I read it as only invulnerability if you are near to zero hit points. Damage mitigation proportional to missing hit points. More of a conditional invulnerability. We don't know the duration or CD either, so somewhere in 1-10th level may be fine. There's still time to fine tune it.