Lore Dynamic wrote: » When I first started player Final Fantasy 11, there were ZERO tutorials, or even quests at all that directed players where to go, or give them a task to do. I was dropped right into the city of Bastok. Annnnnnnd, that was that. Haha! I didn't even know how to MOVE! It was confusing. But eventually I figured out how to type in chat and asked someone how to move. Shortly after, 2 friendly players showed up and coached me along. Giving me tips and hints and lead me around the city to various useful locations. And after about 30-40 minutes, they bid me farewell, releasing me into the wild world of Vana'diel. As discombobulating as that experience was, it was also very memorable and fun. And felt warming that other's would stop what they are doing to help a newbie out. I prefer no tutorials. We are arriving on Verra as newborn-pups...and must figure out how to survive on our own, or alongside our fellow friends that have exited the Gates alongside us. -
Vhaeyne wrote: » Lore Dynamic wrote: » When I first started player Final Fantasy 11, there were ZERO tutorials, or even quests at all that directed players where to go, or give them a task to do. I was dropped right into the city of Bastok. Annnnnnnd, that was that. Haha! I didn't even know how to MOVE! It was confusing. But eventually I figured out how to type in chat and asked someone how to move. Shortly after, 2 friendly players showed up and coached me along. Giving me tips and hints and lead me around the city to various useful locations. And after about 30-40 minutes, they bid me farewell, releasing me into the wild world of Vana'diel. As discombobulating as that experience was, it was also very memorable and fun. And felt warming that other's would stop what they are doing to help a newbie out. I prefer no tutorials. We are arriving on Verra as newborn-pups...and must figure out how to survive on our own, or alongside our fellow friends that have exited the Gates alongside us. - You are right about that. No other MMO I have ever played required the players to teach each other so much. The lack of hand holding really helped with both the sense of accomplishment when actually doing something, and the socialization. I met a lot of people just asking them basic things like: "why are you in this area at your level? Ohh there is a job quest here? cool. Sure i'll help." boom, just like that you are making a new friend. Tutorials shift the game slightly toward being a solo experience, and I will never be in favor of that. If I wanted to play a solo game I would.
akabear wrote: » Agree with both but personally I think there is still an absolute minimum of tutorial to get you started in a game.
Wandering Mist wrote: » I see where you're coming from, but at the same time if you have absolutely no tutorial at all, you can potentially create a barrier to entry that relies on the community to fix.
Vhaeyne wrote: » Most people are going to just click though those quests any way then ask questions later.