ElKhouri wrote: » I would love to see a Druid class like world of warcraft (sorry for use wow reference )with shade shifting and ability. Have been looking for mmo with this for long time.
Alderwood wrote: » I have a tough time comprehending how there are 64 classes in the game and none of them are druid. It seems like a really traditional MMO class and one that a lot of people enjoy playing - I see people on the forums asking about it all the time. I guess that is the flaw with the class augments - it's cool for mixing but you don't really get anything truly new out of it, just different versions of the same 8 primaries. I think the lack of druid is even stranger considering the fact that there is an entire race (Py'Rai) with a prominent nature theme, and a bunch of the monthly cosmetics have also been nature themed. AoC would lend so well to a druid class because its environments and creatures are so colorful and interesting. I do genuinely hope it gets added in the future, but I faintly recall Steven saying they won't be adding new classes anytime soon because of how hard the augment system makes that (don't have a source for that quote though). Maybe a surprise class before launch! Here's hoping
VmanGman wrote: » Alderwood wrote: » I have a tough time comprehending how there are 64 classes in the game and none of them are druid. It seems like a really traditional MMO class and one that a lot of people enjoy playing - I see people on the forums asking about it all the time. I guess that is the flaw with the class augments - it's cool for mixing but you don't really get anything truly new out of it, just different versions of the same 8 primaries. I think the lack of druid is even stranger considering the fact that there is an entire race (Py'Rai) with a prominent nature theme, and a bunch of the monthly cosmetics have also been nature themed. AoC would lend so well to a druid class because its environments and creatures are so colorful and interesting. I do genuinely hope it gets added in the future, but I faintly recall Steven saying they won't be adding new classes anytime soon because of how hard the augment system makes that (don't have a source for that quote though). Maybe a surprise class before launch! Here's hoping @Alderwood You act like every MMORPG has a druid class. That's just simply not true. Intrepid has decided to not implement a druid class, but they have other more unique classes such as the bard. Not every MMO needs to fulfil every player's every need. They decided to not go with a druid, but are giving plenty of other options for players to choose from.
Alderwood wrote: » What is surprising about AoC is the exclusion of druid when the game claims to have a whopping 64 classes to choose from. Yes they don't need to please everyone, but considering druid is a top 10 class in terms of popularity, it's unusual that it isn't 1 of 64 classes.
VmanGman wrote: » Alderwood wrote: » What is surprising about AoC is the exclusion of druid when the game claims to have a whopping 64 classes to choose from. Yes they don't need to please everyone, but considering druid is a top 10 class in terms of popularity, it's unusual that it isn't 1 of 64 classes. My man, it seems that you don't understand how AoC's classes work. There are 8 archetypes (what you call classes). It's not like there are 64 individual classes and druid was excluded. There are 8 archetypes and druid was excluded. A shapeshifting druid does not fit with any of AoC's 8 base archetypes. You say that druid is a top 10 class. Well, it didn't make it in AoC's top 8 archetypes. They have plenty of options available to players and druid is not one of them just how it's not an option in many other MMOs. You need to stop bringing up the 64 classes. It's the 8 archetypes you need to focus on if your goal is to talk about a druid class. They also didn't bring in a warlock, death knight, monk, and demon hunter. Those are fairly popular classes too...
Neurath wrote: » You mentioned Druid would fit with Py-Rai. Well, we don't want race locks and class locks. The classes must make sense for all races.
Dev Discussion #27 - Ideal Class Which of our 64 classes do you think you will spend the most time playing, and what are the key elements to making this your ideal class?
Alderwood wrote: » I guess that is the flaw with the class augments - it's cool for mixing but you don't really get anything truly new out of it, just different versions of the same 8 primaries.
Maezriel wrote: » I could see a Shapeshifter Archetype being added in future expansions it'd be pretty silly to think the 8 we start w/ would be the only ones we ever get