Hey, hear me out on this one.
I have been thinking alot about ashes lately as we all do that are here i would imagine, and i came up with a cool idea possibly.
Without knowing all that much about node sieges we all know you are going to be able to attack nodes or more like the nodes city. Everything about that sounds awsome, massive battles, cordinated groups/raidparties or just that one guy trying his best in the thick of battle. But how often is that going to happen? I don't mind if it's fairly rarely, that would just make it more epic when it eventually happens.
But what about some kind of watchtowers that are located around the node in strategic places that anyone with a strong enough group can take over and get the benefits/loot from or rather strip the owners of the node of something important the watchtower is there for. It can be anything from spawnpoints, safer traderoutes, a chest to put materials in or whatever you can think of. I would imagine that is going to be a reason for larger groups to fight over, especially right before that node is going to be sieged because that would also work as a kind of test beforehand for a guild or another node that is going to declare war on the node to see how strong their defences are, beacuse usually in games the defenders have the advantage. Would be kind of lame if the attack on the node was super easily defended or the other way around just a PvDoor scenario while alot of people have waited up to 5 days prior to take part in the attack or defence of the node. Watchtower fights would fill that void in between the bigger node battles.
They could even have mobs attack the towers occasionally. A horde of skeletons and zombies in the night or a big ass giant of various kind. So i guess both pvp'ers and pve'ers would be happy.
Idk does this sound crazy? Is there something that would totally not work? Is there any similar system that already exist? Any use you could think of if they implemented this kind of content? Would be fun to hear what you guys think. Im just having some fun theory crafting/suggesting while I wait to play the game