Ashes of Creation will have dynamic difficulty. That means the difficulty will scale depending on how well your raid performs. The better you perform a boss in the raid, the harder next bosses will be and thus awarding better loot for completing the extra challange.
In world of warcraft, you can choose between normal, heroic and mythic. About 50% of the community complete normal, about 10-15% complete heroic and 1% manage to complete mythic.
I wondered, do you think highest difficulty in AoC should be similar to world of warcraft? Or should it be harder/easier? For reference, Ill link a 5 minute boss strategy video for the second boss in the current raid on mythic difficulty.
https://youtube.com/watch?v=dLq7OJm4GXQ&ab_channel=LimitGuild
How do you feel about this amount of mechanics for a boss fight? Is it too much? Does it feel to complicated? Or is it just right? Note, that a majority of the mechanics from "heroic" mode are still here, and are being ignored in the video. There are about 2x as many mechanics in total in addition to everything in the video.