Eathan wrote: » Nagash wrote: » Eathan wrote: » Nagash wrote: » Like I said before if a guild and its alliance can fight off every other guild and win every war against them and still hold the map then they deserve to have it in my opinion Yea nobody ever said otherwise Looks at title "Preventing Guild Alliances" are you sure? I see you wrote alliance in that, only saw guild first time around. Yea I'm cool with guilds holding down their territory, even with an alliance, my problem is mass alliances, not everything can be explained in the title
Nagash wrote: » Eathan wrote: » Nagash wrote: » Like I said before if a guild and its alliance can fight off every other guild and win every war against them and still hold the map then they deserve to have it in my opinion Yea nobody ever said otherwise Looks at title "Preventing Guild Alliances" are you sure?
Eathan wrote: » Nagash wrote: » Like I said before if a guild and its alliance can fight off every other guild and win every war against them and still hold the map then they deserve to have it in my opinion Yea nobody ever said otherwise
Nagash wrote: » Like I said before if a guild and its alliance can fight off every other guild and win every war against them and still hold the map then they deserve to have it in my opinion
Eathan wrote: » Jahlon wrote: » Guilds do not control Nodes. Guilds do not control Node Sieges. Anyone can drop a siege flag on a Node at any time, and then everyone who wants to can join. Hold up elaborate a bit more on this please, because this is not how I've been led to believe it
Jahlon wrote: » Guilds do not control Nodes. Guilds do not control Node Sieges. Anyone can drop a siege flag on a Node at any time, and then everyone who wants to can join.
Nagash wrote: » Eathan wrote: » Nagash wrote: » Eathan wrote: » Nagash wrote: » Like I said before if a guild and its alliance can fight off every other guild and win every war against them and still hold the map then they deserve to have it in my opinion Yea, nobody ever said otherwise. Looks at title "Preventing Guild Alliances" are you sure? I see you wrote alliance in that; I only saw guild the first time around. Yea, I'm cool with guilds holding down their territory; even with an alliance, my problem is mass alliances; not everything can be explained in the title again if they can manage it, I think it's fine, and if players dislike it, then it's up to them to fight back and take back the power
Eathan wrote: » Nagash wrote: » Eathan wrote: » Nagash wrote: » Like I said before if a guild and its alliance can fight off every other guild and win every war against them and still hold the map then they deserve to have it in my opinion Yea, nobody ever said otherwise. Looks at title "Preventing Guild Alliances" are you sure? I see you wrote alliance in that; I only saw guild the first time around. Yea, I'm cool with guilds holding down their territory; even with an alliance, my problem is mass alliances; not everything can be explained in the title
Nagash wrote: » Eathan wrote: » Nagash wrote: » Like I said before if a guild and its alliance can fight off every other guild and win every war against them and still hold the map then they deserve to have it in my opinion Yea, nobody ever said otherwise. Looks at title "Preventing Guild Alliances" are you sure?
Eathan wrote: » Nagash wrote: » Like I said before if a guild and its alliance can fight off every other guild and win every war against them and still hold the map then they deserve to have it in my opinion Yea, nobody ever said otherwise.
Tyranthraxus wrote: » Eathan wrote: » Nagash wrote: » Eathan wrote: » Nagash wrote: » Like I said before if a guild and its alliance can fight off every other guild and win every war against them and still hold the map then they deserve to have it in my opinion Yea nobody ever said otherwise Looks at title "Preventing Guild Alliances" are you sure? I see you wrote alliance in that, only saw guild first time around. Yea I'm cool with guilds holding down their territory, even with an alliance, my problem is mass alliances, not everything can be explained in the title It still feels as though you're presenting this as a problem, when it sounds like a perfectly valid (and very boring - I can't imagine anyone wanting to establish this!) way to play. I want conflict, the game is built for conflict. You appear to be arguing against players' ability to group, out of the fear that the game will not generate conflict. Am I wrong? Even if you honestly believe this is possible to establish AND to maintain, is this something you perceive as likely?
Turenore wrote: » i dont mind Guild alliances at all....... what i dont want to see is ESO type guilds, to be exactly what i dont like is someone able to be a member in 5 guilds same time !