akabear wrote: » a) your guild will have an equally large adversary from day one, or b) choose a server where there is no known competition of scale c) other?
Dygz wrote: » Steven's expectation is that there will be too much competition and conflict with the goals of the in-game guilds for mega-guilds to maintain much cohesion in-game.
Dygz wrote: » Steven's expectation is that there will be too much competition and conflict with the goals of the in-game guilds for mega-guilds to maintain much cohesion in-game. How does a mega-guild guarantee which in-game guild holds the Castle month after month? If sub-guild F wins the Castle, do they just follow the directions of mega-guild leader A? And how would that even work since it's the leader of sub-guild F who would actually have control of the Dragon mount, for instance. Monarch F can't truly hand those controls over to the mega-guild leader. Mayor A governs a Religious City. When the Node gets destroyed, how does the mega-guild ensure that the next City is a Religious Node? And, if it's Military Node that becomes their next City, how does the mega-guild ensure that Mayor D chooses to follow the City vision of mega-guild leader A?