BlackBrony wrote: » Personally I'd rather have something like Pathfinder or Dungeons and Dragon were healing is not the effective route. But I know that is not possible at all. It makes the game more strategic and interesting because you have other spells like shields or damage reduction, or even CCing the enemy to avoid damage. But in large scale groups or raid situation is just not possible. Your idea might work, but what about Crits? What if you crit and that causes you to overheal?
Dygz wrote: » Ashes Clerics are designed to be more active in battle than just standing in the rear, staring at the health bars.