Vhaeyne wrote: » Nagash wrote: » Summoners are the best class and I will hear nothing else! Gonna be hard to receive bard buffs if you can only hear the words "Summoners are the best class"... Or maybe you don't need any buffs because summoners are so good?
Nagash wrote: » Summoners are the best class and I will hear nothing else!
Dygz wrote: » Yuyukoyay wrote: » I've heard steven say in his updates multiple times that summoner isn't going to work the same way as every other archetype. As a summoner you will be able to fully do the role of your second archetype. Since it's a summoner. It will be the only class that can change archetypes and completely change their role to any other role in the game. Quote or it didn't happen.
Yuyukoyay wrote: » I've heard steven say in his updates multiple times that summoner isn't going to work the same way as every other archetype. As a summoner you will be able to fully do the role of your second archetype. Since it's a summoner. It will be the only class that can change archetypes and completely change their role to any other role in the game.
Yuyukoyay wrote: » Dygz wrote: » Yuyukoyay wrote: » I've heard steven say in his updates multiple times that summoner isn't going to work the same way as every other archetype. As a summoner you will be able to fully do the role of your second archetype. Since it's a summoner. It will be the only class that can change archetypes and completely change their role to any other role in the game. Quote or it didn't happen. You would only need a quote if the information was hard to find. If you watch the videos on the official youtube channel you can find this information eventually though. Said right out of the developers mouths. xD I like watching them specifically because of things like this that clear up misinformation. There is a difference between a hybrid class and a class that can switch to do 1 role at a time though. It probably won't have the hybrid tax like most other games apply to them because summoners are not a hybrid Archetype. By logic you can assume they will be able to do their roles as well as the original counter parts. They just won't play anything close to the same due to control differences and the fact that they will be playing to Augments instead of base skills. Since the base skills will be drastically different.
mcstackerson wrote: » Summoners have a tank summon. I've only seen one person mention this but the summoner is supposed to be the jack-of-all trades class so it should already be able to tank to some capacity. If they take tank as their secondary, i'd think they could be decent at it.
Yuyukoyay wrote: » You would only need a quote if the information was hard to find. If you watch the videos on the official youtube channel you can find this information eventually though. Said right out of the developers mouths. xD I like watching them specifically because of things like this that clear up misinformation. There is a difference between a hybrid class and a class that can switch to do 1 role at a time though. It probably won't have the hybrid tax like most other games apply to them because summoners are not a hybrid Archetype.
Yuyukoyay wrote: » By logic you can assume they will be able to do their roles as well as the original counter parts. They just won't play anything close to the same due to control differences and the fact that they will be playing to Augments instead of base skills. Since the base skills will be drastically different.
Dygz wrote: » Yuyukoyay wrote: » You would only need a quote if the information was hard to find. If you watch the videos on the official youtube channel you can find this information eventually though. Said right out of the developers mouths. xD I like watching them specifically because of things like this that clear up misinformation. There is a difference between a hybrid class and a class that can switch to do 1 role at a time though. It probably won't have the hybrid tax like most other games apply to them because summoners are not a hybrid Archetype. I should be able to find that quote on the wiki and it's not there. What you interpreted may not be what was actually said. If you know the quote, it should be easy enough for you to share it. Yuyukoyay wrote: » By logic you can assume they will be able to do their roles as well as the original counter parts. They just won't play anything close to the same due to control differences and the fact that they will be playing to Augments instead of base skills. Since the base skills will be drastically different. Actually, that is not the correct logic at all. Jack-of-all-trades, master of none. Decent at tanking is not the same thing as being main tank.
Yuyukoyay wrote: » It's not important enough for me to care whether no one believes me or not. However, I'm going to laugh at everyone who doesn't when it turns out I'm right when they reveal all of the information on the class. xD
Yuyukoyay wrote: » They aren't a jack of all trades class. That eludes to them being a hybrid archetype which they aren't. The specific series where it was said was in the developer updates. It's not currently known what their abilities are on the base class, but augments will change their abilities more than any other class in the game. The concept is unique and hasn't really been done before in an MMO. So I can't compare it to existing summoner classes in other MMOs. They aren't going to play like a class who can do multiple things at once. They might be able to summon different role summons at the same time, but the secondary class will most likely dictate what class those summons are. How each class accomplishes this may differ greatly depending on the summoners secondary Archetypes. I'd imagine there will be classes who either swarm you with weak summons and classes who have summons equivalent to another adventurer in power. This seems like the most misunderstood class right now. It might be due to the fact it's not in a presentable state yet though. It's not important enough for me to care whether no one believes me or not. However, I'm going to laugh at everyone who doesn't when it turns out I'm right when they reveal all of the information on the class. xD
Dygz wrote: » To bring that back around to the OP... A Summoner with a tank Summons should be able to off-tank. A Brood Warden should be able to off-tank even better. But, a Brood Warden should not be able to tank as well as even a Keeper. And definitely not as well as a Guardian.
Noaani wrote: » My main question to the OP would be this; Why would anyone want to raid in a guild that is using a summoner as an off tank in top end content? If my guild is not able to use the proper class for the task, then we aren't attempting that task. I am not going to waste 40 peoples time trying to do something with sub-optimal classes, and I wouldn't waste my time with a guild that would think this is an ok thing to do.
Yuyukoyay wrote: » Noaani wrote: » My main question to the OP would be this; Why would anyone want to raid in a guild that is using a summoner as an off tank in top end content? If my guild is not able to use the proper class for the task, then we aren't attempting that task. I am not going to waste 40 peoples time trying to do something with sub-optimal classes, and I wouldn't waste my time with a guild that would think this is an ok thing to do. This reasoning is why the Summoner is definitely not going to be a hybrid class. It is more probable that they will actually have multiple build possibilities for every role. It's more likely that they can be the primary tank at the cost of damage in their build. Than that they won't be able to Primary tank at all. We'll see when we see the class played in beta.
Neurath wrote: » 5% differential? I think it wouldn't matter at that point. The tank is still a viable tank at such a small margin. If you want to min/max then 5% would matter but without a parser how will you work out the 5% differential? There are only two rules, you can either tank or you can't tank. If the summoner can tank then the summoner can tank, if the summoner can't tank then the summoner won't be a tank. To be an effective tank you need threat management, damage management and awareness management. You don't need parser level of difference.
Neurath wrote: » I don't get where you claim the 5% drop is?