winner909098 wrote: » I want there to be a difference, because I want people to know that they fell to an elf, not a human. There should be a visible difference from the start in the character creator, because races shouldn't just be buffs. Just because elves were once human doesn't mean that there was no time to evolve. There were thousands of years since they were the same, and so there should be a visible difference.
Jinx_X wrote: » Elves are humans with pointy ears so idk what ur expecting
Dygz wrote: » Well, so far, they have started out looking like EQ/EQ2, Pathfinder and D&D Elves. We'll have to see how much variation to make them easily distinguishable from Humans we will get for launch.
ViBunja wrote: » Maezriel wrote: » ViBunja wrote: » Maezriel wrote: » This is especially true when you're zoomed out as most people are during play. I would suggest considering a change to make Elves more "elemental/colorful" so they can stand out a bit more...similar to Godlike from Pillars or Tiefling from D&D. I'm not against a paler skin tone option for both , but I do think the game would benefit from some greens and blues to help distinguish Elves from the other races. If you read the lore, you would know that elves and humans used to be one race, it got split into the elves and humans, so this is why it makes sense I understand that, but this is also a highly magical world w/ alien space gods whose corruption has seeped into nearly every aspect of it. There's no real reason that even offshoots of a race can't be visually distinct on their own. Well, that is wrong. Since they have the same parent species it makes more sense that humans and elves look alike. And ancient myth about elves is that they are zombie humans from the great norse mythology. That's why humans and elves also look alike. If we go by the lore, humans and elves need to look alike
Maezriel wrote: » ViBunja wrote: » Maezriel wrote: » This is especially true when you're zoomed out as most people are during play. I would suggest considering a change to make Elves more "elemental/colorful" so they can stand out a bit more...similar to Godlike from Pillars or Tiefling from D&D. I'm not against a paler skin tone option for both , but I do think the game would benefit from some greens and blues to help distinguish Elves from the other races. If you read the lore, you would know that elves and humans used to be one race, it got split into the elves and humans, so this is why it makes sense I understand that, but this is also a highly magical world w/ alien space gods whose corruption has seeped into nearly every aspect of it. There's no real reason that even offshoots of a race can't be visually distinct on their own.
ViBunja wrote: » Maezriel wrote: » This is especially true when you're zoomed out as most people are during play. I would suggest considering a change to make Elves more "elemental/colorful" so they can stand out a bit more...similar to Godlike from Pillars or Tiefling from D&D. I'm not against a paler skin tone option for both , but I do think the game would benefit from some greens and blues to help distinguish Elves from the other races. If you read the lore, you would know that elves and humans used to be one race, it got split into the elves and humans, so this is why it makes sense
Maezriel wrote: » This is especially true when you're zoomed out as most people are during play. I would suggest considering a change to make Elves more "elemental/colorful" so they can stand out a bit more...similar to Godlike from Pillars or Tiefling from D&D. I'm not against a paler skin tone option for both , but I do think the game would benefit from some greens and blues to help distinguish Elves from the other races.
Maezriel wrote: » ViBunja wrote: » Maezriel wrote: » ViBunja wrote: » Maezriel wrote: » This is especially true when you're zoomed out as most people are during play. I would suggest considering a change to make Elves more "elemental/colorful" so they can stand out a bit more...similar to Godlike from Pillars or Tiefling from D&D. I'm not against a paler skin tone option for both , but I do think the game would benefit from some greens and blues to help distinguish Elves from the other races. If you read the lore, you would know that elves and humans used to be one race, it got split into the elves and humans, so this is why it makes sense I understand that, but this is also a highly magical world w/ alien space gods whose corruption has seeped into nearly every aspect of it. There's no real reason that even offshoots of a race can't be visually distinct on their own. Well, that is wrong. Since they have the same parent species it makes more sense that humans and elves look alike. And ancient myth about elves is that they are zombie humans from the great norse mythology. That's why humans and elves also look alike. If we go by the lore, humans and elves need to look alike The whole "Alien space gods" bit of my comment was to point out that the world of Verra has no reason to follow the same rules as our own. There's nothing in the lore stating that magic hasn't had an effect on evolution and the Elves couldn't develop skin tones greatly different from the Humans...hell there's nothing stopping the devs from saying Elves just like to change the color of their skin for purely cosmetic reasons like Humans do their hair and developed magics that allowed them to.
Dygz wrote: » Conrad wrote: » I disagree, we are at a stage where designs can and will change. Steven wants a good game for everyone, and considering how there have been MANY ppl saying that the elves look generic, I would not be surprised if the elf design got changed. They want the game to be good and look good? They have to listen to feedback. And rn, the concepts aren't bound in stone, so there's still a huge opportunity to change. And no, Dygz, they will change it. You talk like you know everything, but no, that's not how games design works, especially I'm the alpha. If you're looking for feedback with everything, then you want it for a reason. Unless Intrepid is not truthful and they only want feedback to make us think they are listening, and so far that has not been the case so I doubt we won't see design changes. You can disagree, but that is how game design works. Alpha does not mean everything can change. Everything can change is the quick path to vaporware. That's how game design works. Dwarf design has always been slated to change because it is Alpha and what we currently see in Alpha are early iterations that will continue to be tweaked, rather than final versions. So, it has never been a matter of whether Dwarf designs will change, but how far they can change with the time allotted in the schedule and how far they are willing to delay release to make the changes. That is going to happen regardless of tester feedback from the Alpha. Bu,t yes, share the quote where Steven stated that because of tester feedback about the way Dwarves appear in the Alpha, they have decided to change the design of the Dwarves. I don't think you're going to find that quote because what Maggie told me last Friday is that Toast would compile the feedback in the Forums and share it with the artists, but there would be no dev comments about it anytime soon.
Conrad wrote: » I disagree, we are at a stage where designs can and will change. Steven wants a good game for everyone, and considering how there have been MANY ppl saying that the elves look generic, I would not be surprised if the elf design got changed. They want the game to be good and look good? They have to listen to feedback. And rn, the concepts aren't bound in stone, so there's still a huge opportunity to change. And no, Dygz, they will change it. You talk like you know everything, but no, that's not how games design works, especially I'm the alpha. If you're looking for feedback with everything, then you want it for a reason. Unless Intrepid is not truthful and they only want feedback to make us think they are listening, and so far that has not been the case so I doubt we won't see design changes.
Conrad wrote: » Maezriel wrote: » ViBunja wrote: » Maezriel wrote: » ViBunja wrote: » Maezriel wrote: » This is especially true when you're zoomed out as most people are during play. I would suggest considering a change to make Elves more "elemental/colorful" so they can stand out a bit more...similar to Godlike from Pillars or Tiefling from D&D. I'm not against a paler skin tone option for both , but I do think the game would benefit from some greens and blues to help distinguish Elves from the other races. If you read the lore, you would know that elves and humans used to be one race, it got split into the elves and humans, so this is why it makes sense I understand that, but this is also a highly magical world w/ alien space gods whose corruption has seeped into nearly every aspect of it. There's no real reason that even offshoots of a race can't be visually distinct on their own. Well, that is wrong. Since they have the same parent species it makes more sense that humans and elves look alike. And ancient myth about elves is that they are zombie humans from the great norse mythology. That's why humans and elves also look alike. If we go by the lore, humans and elves need to look alike The whole "Alien space gods" bit of my comment was to point out that the world of Verra has no reason to follow the same rules as our own. There's nothing in the lore stating that magic hasn't had an effect on evolution and the Elves couldn't develop skin tones greatly different from the Humans...hell there's nothing stopping the devs from saying Elves just like to change the color of their skin for purely cosmetic reasons like Humans do their hair and developed magics that allowed them to. That's a huge over reach and I disagree. I don't want to start seeing blue, pink and green skin colours on elves. Some boundaries need to exist.
Maezriel wrote: » The whole "Alien space gods" bit of my comment was to point out that the world of Verra has no reason to follow the same rules as our own. There's nothing in the lore stating that magic hasn't had an effect on evolution and the Elves couldn't develop skin tones greatly different from the Humans...hell there's nothing stopping the devs from saying Elves just like to change the color of their skin for purely cosmetic reasons like Humans do their hair and developed magics that allowed them to.
Maezriel wrote: » That's a perfectly valid opinion. Skin tones were just the idea I had at the time of starting the thread and I'm happy to hear why you don't like the idea...I just don't buy the "lore says" and "development time means" defenses this early into the game's cycle b/c this is the only time to really request the races get serious work done to help make them distinct.