Dygz wrote: » What I want out of MMORPG combat is to focus on synergizing the abilities people in the group like to use (according the characters they have individually crafted) rather than focusing on the numbers that will provide maximum efficiency). I'd rather strive to maximize Shadow abilities or Frost abilities for those characters who use those abilities rather than force a Feral Druid to switch to Restoration Druid or force a Shadow Guardian to switch to Guardian just because a combat tracker indicates Restoration Druid and Guardian result in the highest DPS.
Gimlog wrote: » Hum... Does some one have mention that if you go max DPS you'll become a glass canon and will hardly survive on any battlefields ?
ThexBlackxKnight wrote: » There will always be a meta and Ashes combat so far seems no different then other mmorpgs when it come to that. Pvp players will squeeze any advantage they can get in their builds to make sure they kill your character. Players not performing will be bench for better players because you wont be getting any good loot if you cant put out the most damage on a raid boss or you are going to be homeless because your node just got destroyed because the people defending the siege where underperforming when better players could of been in their spots to prevent that from happening. You can't take the competitiveness out of a competitive game.
Neurath wrote: » It won't matter Nagash because the compromise threads always end up with debates over parsers. That is why the older threads get left behind, as soon as a new thread opens the arguments can repeat with the same arguments from both sides. Edit: Spelling mistakes.
Dygz wrote: » LMAO. I'm not super worried about what happens in battlegrounds. Outside of battlegrounds, either Corruption works to my satisfaction or it doesn't and I won't play. I don't really care who wins a PvP battle outside of battlegrounds. But, your bravado means nothing to me. It's just bullshit bragging as far as I'm concerned. Competitiveness really has nothing to do with this topic. No has claimed that not supporting DPS meters will remove competitiveness or that competitiveness is toxic.
Neurath wrote: » Yeah, I've asked before why the threads don't get merged into the mega thread but I think the Devs have given up on the argument or even trying to curtail the argument. The Devs will just do what they want and the game will launch lol.
Dygz wrote: » Of course you don't understand. Because all you care about is direct PvP combat. Which is why you think that a PvX game is PvP-centric.
Dygz wrote: » It is PvX. "More PvP-centric" is your own bias.
Dygz wrote: » Competitiveness really has nothing to do with this topic.
Trax wrote: » ThexBlackxKnight wrote: » There will always be a meta and Ashes combat so far seems no different then other mmorpgs when it come to that. Pvp players will squeeze any advantage they can get in their builds to make sure they kill your character. Players not performing will be bench for better players because you wont be getting any good loot if you cant put out the most damage on a raid boss or you are going to be homeless because your node just got destroyed because the people defending the siege where underperforming when better players could of been in their spots to prevent that from happening. You can't take the competitiveness out of a competitive game. Mostly true, all though in games with sandbox elements, and even without, communities do arise that have different goals than being competitive. Regardless, games with more fierce competitiveness due to higher stakes have already existed, and done so without meters. I’m fact, the methodology employed to determine skill ranking (large scale communal dueling, tryouts by dueling, dueling tournaments, etc.) is more beneficial to the overall health of the game than adding a data parser which gives you the answer generically. In fact, you’ll derive more information about a players ability by dueling them than you will by looking at a meter. And more importantly, you’re spending your time playing the game instead of analyzing spreadsheets or looking at websites. Dueling is superior to meters. Meters are unnecessary.