RocketFarmer wrote: » Comparison that a lot working on AoC have experience in would be Planetside 2. y. think the intensity of an FPS style of play would be interesting for an MMO RPG, especially 500 vs 500 battles. Some might find it too intense.
Dygz wrote: » Vhaeyne wrote: » The game is already like this when you use the Action Combat Mode. You are right we may be arguing about nomenclature here. I hope I have clarified things a bit. Trax wrote: "Former Darkfall and mortal player also, very much hoping for a viable FPS style combat like we saw in APOC. We’ll see…" I responded: "RPGs should not have FPS style combat. I wouldn't categorize APOC as FPS style combat though." And then, in your reply to me, you only quoted "RPGs should not have FPS style combat..." removing a key qualifier in my post. In a post shortly thereafter, I included a section at the end that said: "But, again, I don't categorize APOC combat as FPS moves. So, that really could just be 'semantics'. If the concept is APOC moves but is labeled FPS moves...sure, I'm OK with that." And then you argued with the first half of that post as if I never said the second half of the post.
Vhaeyne wrote: » The game is already like this when you use the Action Combat Mode. You are right we may be arguing about nomenclature here. I hope I have clarified things a bit.