RocketFarmer wrote: » The question on difficulty/skill for x/tank is whether there are enough augments to perform the role well versus marginally successful. Case in point. Both tank/x and x/tank should be able to competently maintain hate on a boss and have enough damage mitigation to survive. The tank/x should also be proficient at pulling and maintaining hate on the other mobs so that those don’t swarm the healer or dps. The x/tank would be less proficient unless their damage on those mobs is high enough or healing for that combo. Each should be able to do similar things but not necessarily the same. That would be the variety.
RocketFarmer wrote: » I never specified main tank versus secondary tank with respect to the role. Also never mentioned balanced with respect to tank/x = x/tank. Some aspects they may be equivalent, but mostly tank/x > x/tank when it comes to “pure” tanking.
Dygz wrote: » But, the devs are not balancing combat to ensure that augments allow an x/Tank to be main tank... or replace the need for a group to have a Primary Archetype Tank.
Ringar wrote: » The main problem is that we have a faction with the idea that all */tank should have tank role, and the other said that */tank never can be a tank.
RocketFarmer wrote: » We also need to consider that tanking is also a player skill rather than just the combination of archetypes and augments. If an x/tank player is better at tanking than a tank/x player then the x/tank player will play the primary tank and the tank/x player will play the secondary. The archetype names don’t necessarily limit the players to one specific role the way it’s being portrayed. The tank/x will just have more tools to work with.
Dygz wrote: » Sure, but this discussion is about having the augments change the abilities drastically enough that Secondaries can switch their role such that a Tank/Rogue could be primary rogue or a Rogue/Tank could be primary tank. A Cleric can do DPS. That doesn't mean that a Cleric/Rogue will replace the need for a Primary Archetype Rogue or should be expected to be main DPS. A Cleric/Mage not replace the need for a Primary Archetype Mage nor should they be expected to be main ranged DPS.