bloodprophet wrote: » Or pay attention and figure out how different trees look to figure out what trees five what wood. Mindless game play should go the way of the dinosaurs.
JustVine wrote: » bloodprophet wrote: » Or pay attention and figure out how different trees look to figure out what trees five what wood. Mindless game play should go the way of the dinosaurs. Only works if the models and silhouettes are unique and all copies of that model are harvestable. Otherwise Menda's frustration is valid and you are mostly just 'ignoring it'. Your suggestion is predicated on there being learnable ques to begin with. Technically the sparkles are the learnable que. We all agree they are lazy. More people will be served by a better tree node and mineral node model set. No garuntees on that at the moment, but again, it's alpha. I hope they keep this feedback in mind.