Aerlana wrote: » BaSkA13 wrote: » However, correct me if I'm wrong, you will be able to reach a certain level in every trade skill, but only a couple of them will each character be able to master. That is, for instance in gathering, the same character will be able to cut trees, mine ores, go fishing and harvest plants, however only one of those will you be able to master. With what we have from wiki, it seems it will be this.... but a little more complex You will go or gathering, or processing, or crafting. then mainly with freehold, you will have to chose one specific thing in it. for example, for animal husbandry, you will have to go "process" and then turn your freehold into stable . And other gather/process/craft also needs the freehold. Because you are limited to 1 freehold per account, you can't do all without changing all time your freehold purpose
BaSkA13 wrote: » However, correct me if I'm wrong, you will be able to reach a certain level in every trade skill, but only a couple of them will each character be able to master. That is, for instance in gathering, the same character will be able to cut trees, mine ores, go fishing and harvest plants, however only one of those will you be able to master.
Heruwolf wrote: » Not entirely. Many people stated that if people want to do all of the crafting then they would have to create alts, but the alts will be limited do to the freehold limit, so the next step is to create and pay for more accounts. I disagree with OP about allowing the ability to master all trade skills, but as many mentioned, while it may not be possible for only one character to master all, it is possible for one player to master all, which is ultimately the same thing especially in terms of economy, however, it may be even more harmful to the economy because it doesn't require other players and the transfer of goods is no longer there because all the freeholds are right next to each other. Though that will probably happen for many families. There are few differences, and that's that IS gets more money for it this way and some players feel compelled to do it, while others feel that it's unfair entirely. The tangent was exactly that, a tangent.
Azherae wrote: » Heruwolf wrote: » Not entirely. Many people stated that if people want to do all of the crafting then they would have to create alts, but the alts will be limited do to the freehold limit, so the next step is to create and pay for more accounts. I disagree with OP about allowing the ability to master all trade skills, but as many mentioned, while it may not be possible for only one character to master all, it is possible for one player to master all, which is ultimately the same thing especially in terms of economy, however, it may be even more harmful to the economy because it doesn't require other players and the transfer of goods is no longer there because all the freeholds are right next to each other. Though that will probably happen for many families. There are few differences, and that's that IS gets more money for it this way and some players feel compelled to do it, while others feel that it's unfair entirely. The tangent was exactly that, a tangent. I wouldn't worry too much about the Freehold limit. Not to say that it won't be worth it to some people, but there are so many negatives and dangers involved, not to mention citizenry situations, taxes, 'salty people who aim to tear down the entire node because you do this', that it's probably fine at least to some extent.
Aerlana wrote: » BaSkA13 wrote: » However, correct me if I'm wrong... With what we have from wiki, it seems it will be this.... but a little more complex You will go or gathering, or processing, or crafting.
BaSkA13 wrote: » However, correct me if I'm wrong...
Heruwolf wrote: » My honest concern so far when it comes to crafting in general in this game is that I really don't want to be exploring around the world just to come across 8 Freeholds near each other that are very obviously owned by the same person who owns 8 accounts. It will most likely happen, it's depressing though. I understand that IS currently has a policy of no multi-boxing, but I can't help but feel like that's just very much a half measure.
BaSkA13 wrote: » Aerlana wrote: » BaSkA13 wrote: » However, correct me if I'm wrong... With what we have from wiki, it seems it will be this.... but a little more complex You will go or gathering, or processing, or crafting. Huh, that's a bummer. I wish I could do a bit of everything (gathering, processing and crafting) if I wanted to, but I understand it values each profession even further, so it's all good.