Nerror wrote: » I love jumping puzzles! But they shouldn't be for content players have to do to be competitive. It should just be for fun and perhaps a small reward at most.
Mahes wrote: » I play Guildwars 2. There is a lot that they did right with that game. However having played enough of the game, there is one idea I do not want in this game. I do not like the jumping puzzles that permeate throughout the game. I play games like these to compete either against computer or human opponents. I hate exact precision jumping just to get to an area for a chest or mount. Jumping is fine if the jumping is easy to do. Having to scale something only then to fall off because the mouse did not stay in that little pixel area is frustrating and not fun. Please do not put jumping puzzles into this game. Concentrate on balancing encounters not terrain.
novercalis wrote: » Holy Necormancy, what is dead should be left alone.... Now I hope AoC has a huge tower with 1 boss at the top and the only way to get there is, JUMP KINGing your way to the top.
AidanKD wrote: » Let the game have fun things that are just fun. I'd like them tied more to achievements, lore and if they are linked to achievements then fulfilling certain criteria could unlock mounts, pets or transmog, whatever. Non-competitive rewards basically.