CROW3 wrote: » The level of concern on this topic seems unreasonable to me, so I'll ask a 3rd time - what's the big deal?
VmanGman wrote: » Hahaha your solution to the system is for people to reroll on a new server so that they can beat the odds?? Your solution is literally for people to quit their character and progress just to address an issue that could be solved with slightly better game design. This is insane... This is some next level logic. I can't continue trying to have a reasonable conversation with you because you're clearly not trying to be reasonable.
Azherae wrote: » I wanna live in a Vek node.
CROW3 wrote: » Azherae wrote: » I wanna live in a Vek node. Right, well you may or may not. What's the concern if you're unable to?
Azherae wrote: » I wanna live in a Vek node and support that Vek node to level up into a higher level Vek node, so I want the option to support its Vek-ness instead of bringing in my Empyrean-ness. I'm not here to argue anything on the level of the OP, actually. I see an easy solution to something so I want it.
CROW3 wrote: » Azherae wrote: » I wanna live in a Vek node and support that Vek node to level up into a higher level Vek node, so I want the option to support its Vek-ness instead of bringing in my Empyrean-ness. I'm not here to argue anything on the level of the OP, actually. I see an easy solution to something so I want it. You have that option. You just need to band together with other Veks. Just know it’s going to be harder to accomplish with less popular races. But (AFAIK) there is no substantive benefit to be of the race that the node is associated with (e.g. a human in a human node). So… what’s the problem?
Dygz wrote: » It's a different issue than the OP. Azherae wants to be an Empyrean in a Vek Node and make sure that their Empyrean-ness does not tip the node over to Empyrean influence when it pops to the next stage.
Dygz wrote: » It's a different issue than the OP. Azherae wants to be an Empyrean in a Vek Node and make sure that their Empyrean-ness does not tip the node over to Empyrean influence when it pops to the next stage. Your list of suggestions works for the OP, but not for Azherae's concern. Those suggestions would cause precisely what Azherae doesn't want to happen.
CROW3 wrote: » Dygz wrote: » It's a different issue than the OP. Azherae wants to be an Empyrean in a Vek Node and make sure that their Empyrean-ness does not tip the node over to Empyrean influence when it pops to the next stage. Oh, I missed that Azherae wanted to be Emperian. I'm not sure whether it's Steven's intent or I'm projecting, but the system makes sense as it stands, especially taking @Azherae's want into account. If a node's progression is advanced by mainly Emperians -it would reflect their cultural influence. For better or worse this is art reflecting reality. There is a sad, but inevitable poetry in Azherae's scenario not being met. A Vek node that is advanced by a mainly Emperian population will become Emperian. But again... nothing substantive is gained or lost here. Or am I wrong?
Azherae wrote: » I can only hope that Steven, having been in the same sort of position relative to MMOs as a whole, can sympathize in a way that you (maybe?) can't, regarding the value of experiences, and add something if it isn't too difficult.
CROW3 wrote: » Azherae wrote: » I can only hope that Steven, having been in the same sort of position relative to MMOs as a whole, can sympathize in a way that you (maybe?) can't, regarding the value of experiences, and add something if it isn't too difficult. I think I can sympathize... correct me if I'm wrong here, but your scenario is kind of a Dances with Wolves story. A member of a colonizing force lives with the Vek, a culture being colonized, and wishes the Vek to remain as Vek as long as possible. Is that approximately right? This could go in a different direction that having the system compensate for the ven percentages. What if this actually starts cultural wars around certain nodes that want to stay a particular culture? It's not just organizing Veks on a server to advance a node, it's also organizing them to fight off players from other cultures that may impact the look and feel of the node. Hm... that would be an interesting node race considering the vassal system. Yeah... I'm curious now whether this is one of the types of player v. player conflicts Steven actually wants to occur in Verra?
CROW3 wrote: » Well, I think we're at least hearing each other now... My first thought would be relatively populist, allow the mayor to conduct a vote that could conditionally override the cultural designation of the node for when it advances. This would give conscious agency to players (instead of passive agency just by being of a certain culture). Of course, there's flaws - especially if you have a despotic mayor... but it's not like I've thought deeply on this.
Dygz wrote: » VmanGman wrote: » Hahaha your solution to the system is for people to reroll on a new server so that they can beat the odds?? Your solution is literally for people to quit their character and progress just to address an issue that could be solved with slightly better game design. This is insane... This is some next level logic. I can't continue trying to have a reasonable conversation with you because you're clearly not trying to be reasonable. Don't even have to reroll. People can figure all that out before creating their first character.
Wyborn wrote: » I just hope we get enough dwarves together to have a nice fortress tucked away in the mountains where i can have my humble abode and toll away on me forge.