SirChancelot11 wrote: » I have to ask What game does a good job with expansions, that doesn't make old content irrelevant? Because I feel like most MMOs have that problem, when you reach max level, or new stuff comes out... You don't really go back to lower level areas very often. Now I feel like ashes has a bit of an advantage here with its node system. Nodes closer to starting areas will grow faster, therefore probably end up being larger, keeping people on the area. But if the mobs and gathering resources in an area get outscaled, people won't go to that area as often anymore...