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Colourblindness Accessibility Suggestion
Jeebee
I suffer from colour blindness and have found I occasionally struggle telling friend from foe based on player nameplates alone, simply because of the colour choices. In some games they have options from which I can choose a type of colourblindness to adjust the colour settings but I've always found they often don't help because of the my particular severity, so I was wondering if you guys would consider allowing the players to select friendly and enemy colours for UI purposes from a colour swatch or a palette, to better allow players like myself more autonomy over this issue. At the very least for the players who aren't visually impaired this could serve as an extra facet of customization.
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bloodprophet
This will probably be a thing as Steven has also stated he is red/green color blind.
While I don't share your challenge I do like to change the colors so I can tell Guildies apart from everyone else at a glance make them a color that stands out orange or something not used.
daveywavey
Might be an idea to have a different symbol as well as a colour? Unflagged = Circle, Corrupted = X, etc.
ShadonSol
That's already a confirmed feature. Here's what's stated in the wiki:
There will be settings to aid colorblind players.[33][34]
User interface elements will utilize textures and icons distinguish them, in addition to color.[33]
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