Vhaeyne wrote: » I am once again stating that voice acting is a waste of time and money. There has never been a single MMORPG where the voice acting was good in my opinion. NOT ONE.
JustVine wrote: » Elite Dangerous
Vhaeyne wrote: » JustVine wrote: » Elite Dangerous Not an MMORPG for one. Did not have VA when I played it for two. Not necessary for game play unless they really ruined the game...
JustVine wrote: » Vhaeyne wrote: » JustVine wrote: » Elite Dangerous Not an MMORPG for one. Did not have VA when I played it for two. Not necessary for game play unless they really ruined the game... You all have such weird definitions of mmo. It's massive, multiplayer, has different roles, customizable and upgradeable gear, open world pvp, and a constantly expanding story effected by player action. Just because its not a WoW clone and has atypical combat doesn't make it less an mmo. It just means it has atypical combat for the genre. Afix a different label all you want to put it in a 'niche' or 'subgenre' but it is still 'close enough' to an mmo that excluding it in such a simple context as voice acting makes, no sense.
Vhaeyne wrote: » JustVine wrote: » Vhaeyne wrote: » JustVine wrote: » Elite Dangerous Not an MMORPG for one. Did not have VA when I played it for two. Not necessary for game play unless they really ruined the game... You all have such weird definitions of mmo. It's massive, multiplayer, has different roles, customizable and upgradeable gear, open world pvp, and a constantly expanding story effected by player action. Just because its not a WoW clone and has atypical combat doesn't make it less an mmo. It just means it has atypical combat for the genre. Afix a different label all you want to put it in a 'niche' or 'subgenre' but it is still 'close enough' to an mmo that excluding it in such a simple context as voice acting makes, no sense. If you say anything game with stats and a number system is a RPG, almost every game becomes an RPG.
I don't think Elite is a MMORPG and I am confident that most people would agree. I like Elite a lot but I don't think it is a MMORPG. I guess a MMORPG is like ______ and you know it when you see it...
JustVine wrote: » Additionally you can customize your character appearance.
JustVine wrote: » Why am i derailing the thread on something so offtopic? Because I respect you and your opinions are weakened when you just off the cuff dismiss something like that when there are better reasons to exclude the game from the topic. I expect you to call me out similarly.
Vhaeyne wrote: » JustVine wrote: » Why am i derailing the thread on something so offtopic? Because I respect you and your opinions are weakened when you just off the cuff dismiss something like that when there are better reasons to exclude the game from the topic. I expect you to call me out similarly. Sorry to disappoint. It is not my intention to be dismissive. Just trying not to be too wordly.
I would also say that the only voice acting I remember in Elite was "Docking request granted". That is it. Voice acting in Elite Dangerous was far from the top of my mine when I think of passable voice acting in any game. MMORPG or not.
pyreal wrote: » On a whole I don't feel VA is needed. Most people scan quest text and hit Accept and get the gist from the Quest Tracker. That being said, I do feel that for special class quests that advance your character, a little bit would be nice. It would add some weight to the moment, make it a little special.
Tyranthraxus wrote: » Voice acting goes a LONG way into making the game feel more-developed. Yours truly recently tried FF14, and was *VERY* disappointed to find that so few of the NPCs in the game had any verbal dialogue whatsoever. It's only the occasional NPC that has a single-word or single-sentence greeting. While it is a foreign game, this aspect made it FEEL like it was a foreign game. Granted, I've been in SWTOR for years, so we're a bit spoiled there - but didn't WoW have at least a single-word voice-over greeting for every NPC? Even if they have to share the same sound byte, I've always felt like this was better than silence, on NPCs. Talented voice actors can do multiple characters.