Percimes wrote: » I think I'll max-mining one of my characters, as opposed to min-maxing one. Worst, gimpiest or oddest race/class/augments combo possible. Just to show 'em! Not sure what it should be. Any suggestions?
Azherae wrote: » Are you familiar with the concept of 'frame data'?
Dygz wrote: » Rangers and Mages are Archetypes; not classes. You can look at the design to min/max when we are in Beta because we're supposed to have augments in Alpha 2. I agree that by Beta-2 people will have enough data to meaningfully min/max. You didn't even need one page or frame data at all to get us there.
Tragnar wrote: » aoc archetypes are the stereotypical classes and aoc classes are the stereotypical class specs - they didnt change that much except that all classes share directions that their base gameplay can be pivoted and you dont need augments to setup base comparisons between available classes and their approach to gameplay
Dygz wrote: » Tragnar wrote: » aoc archetypes are the stereotypical classes and aoc classes are the stereotypical class specs - they didnt change that much except that all classes share directions that their base gameplay can be pivoted and you dont need augments to setup base comparisons between available classes and their approach to gameplay If you look at the OP, it specifically states "class/augment". Azherae then replied with Scion. Which, in Ashes, is a class; not an Archetype. Which means the context of the OP is being followed. The subsequent replies also discuss Ashes classes: Dreadnought, Spellsword, Minstrel, Shaman... I then said, "I dunno how it's possible to min/max or simulate any class prior to having augments - Alpha 1 did not have classes." And Azherae agreed: "What it is in Beta-2 will matter, which is our point of discussion. That's when min-maxers would be doing their work." "You can 'look at the design' when it's in Beta and calculate 'how much is elemental damage bonus going to help on the average PvE leveling target?' and 'how much does PvE leveling need to avoid AoE?'" If you want to discuss Archetypes - that is actually a different discussion which has nothing to do with my question/observation.
Azherae wrote: » Just so I'm clear, your entire original point was 'We can't discuss which classes are min/max because we can't discuss classes without knowing Augments and therefore discussing classes in this terminology is impossible'? If I said "The ranged class that has the best augments for retreat abilities balanced with their best damage" would that be a semi-acceptable answer? It's moreso that I was saying 'a methodology for min-maxing is available based on data we have now', and I failed to grasp that your post was a tautology based on that reaction you have to definitions, instead taking it to mean 'It isn't really possible to develop a min-max strategy this early', for which I apologize, since it assumed a level of contrarianism that I unfairly associate with you. EDIT: Also, sorry for the dismissive Meme response, it's Melty Blood release day so I'm busy.
bigepeen wrote: » Picking a class right now is the opposite of min/max If you're really a min/max player, you'd wait until you see the numbers and abilities before picking anything.
beaushinkle wrote: » Is there a way that someone could convince you to not behave like this? Like, would a sufficient amount of people being like "I don't like this, I don't appreciate this sort of behavior" get you to change course, or would you just keep doing it? If I could get a moderator to step in and talk to you, would that get you to change how you interact with the forums? Just curious
maouw wrote: » Percimes wrote: » I think I'll max-mining one of my characters, as opposed to min-maxing one. Worst, gimpiest or oddest race/class/augments combo possible. Just to show 'em! Not sure what it should be. Any suggestions? Bleed augments with no bleed abilities NAH but I want to see a tank bowman
Percimes wrote: » maouw wrote: » Percimes wrote: » I think I'll max-mining one of my characters, as opposed to min-maxing one. Worst, gimpiest or oddest race/class/augments combo possible. Just to show 'em! Not sure what it should be. Any suggestions? Bleed augments with no bleed abilities NAH but I want to see a tank bowman But then you group with someone who has bleed dependant abilities and you're now his best friend! If there is abilities synergy between group members, gimping you're character on an individual level may turn it into a fantastic support for certain grouping situations. Might be niche applications, but it still make gimping a character harder than we think. The trooper in Star Wars the Old Republic can spec to be a range tank, so you're tank bowman is not completely impossible yet. Maybe he can shoot rooting arrows or aim for sensitive body parts for extra agro :P
Mrhubbard wrote: » This is for the min max players! What class/augment are you going to go? What weapons would you go for? What stats will you specifically go for. What is the purpose of your character? Btw this is just theory crafting. You can express all your ideas on what your ideal character is even if some of those aspects won’t be in the game.