Arya_Yeshe wrote: » My gambling suggestions is: in the arena let people gamble their gear or have a league where people gamble a portion of their gear from 0% to 100%. The match will be set in the smallest percentage, so if a player set 10% and the other 100%, then the match will be on 10%.
Goalid wrote: » Ah another great reason to hate Europe. Taking reasonable concerns about loot box RNG systems and then using it to outlaw fun games like poker with friends in a game with a virtual currency, where it's literally against the TOS to trade gold for RL money.
Noaani wrote: » Arya_Yeshe wrote: » My gambling suggestions is: in the arena let people gamble their gear or have a league where people gamble a portion of their gear from 0% to 100%. The match will be set in the smallest percentage, so if a player set 10% and the other 100%, then the match will be on 10%. Not saying I like this idea or not, but I will tell you what 100% will happen with it. RMT websites will, once payment is confirmed, instruct the buyer to go to the arena on their server and fight the character the seller is using. The RMT seller will ensure that the value of what they are waging is exactly the value the buyer has paid for, and then they will both set the stakes to 100%. Seller loses, buyer gets what they bought, everyone goes their own way. The reason this would be a bit of a problem as opposed to trade windows is that Intrepid can flag overly one sided trades between players and manually look over them. Any form of gambling is always going to be one sided and so wont be looked over, and if players have the ability to manipulate that gambling it can (and will) be used as a means of black market trade. I'm not saying that this is an insurmountable issue, but it is an issue that needs to be considered when discussing any form of player controlled gambling.
Arya_Yeshe wrote: » Noaani wrote: » The reason this would be a bit of a problem as opposed to trade windows is that Intrepid can flag overly one sided trades between players and manually look over them. Because players can't trade... right? There is o trading in AoC, so people will do in the arena There's no caravans, no trading, no nothing
Noaani wrote: » The reason this would be a bit of a problem as opposed to trade windows is that Intrepid can flag overly one sided trades between players and manually look over them.
Noaani wrote: » Arya_Yeshe wrote: » Noaani wrote: » The reason this would be a bit of a problem as opposed to trade windows is that Intrepid can flag overly one sided trades between players and manually look over them. Because players can't trade... right? There is o trading in AoC, so people will do in the arena There's no caravans, no trading, no nothing Did you not even read before replying? I mean, I literally explained why this would still happen even with player to player trading in the game. I am unsure how you think caravans would be used for any of this.
Noaani wrote: » Vaknar wrote: » I think as long as there aren't tavern slot machines I'll be happy c: So, you'd be happy with gambling that goes against EU laws, as long as it isn't a tavern slot machine? Good to know.
Vaknar wrote: » I think as long as there aren't tavern slot machines I'll be happy c: