George Black wrote: » Hmm. I could write a big list that would trigger casuals and roleplayers.
George Black wrote: » This is the future of gaming combat. So much more important than.... Hmm. I could write a big list that would trigger casuals and roleplayers.
Asraiel wrote: » However i dont think its something for Ashes, it adds a lot of programming and testing to the system and may be in operateble in sieges. It's more an addition to compare how fights in Fantasy movies or anime are handled, where attacks can be countered with attacks.
bigepeen wrote: » George Black wrote: » This is the future of gaming combat. So much more important than.... Hmm. I could write a big list that would trigger casuals and roleplayers. No, we must focus on how dwarves look, character customization, quest complexity, the names of archetypes, hair styles... you know, the stuff that actually matters. /s