Kesthely wrote: » "stupid game should have let you do it from the get go"
daveywavey wrote: » The game is designed to allow you to choose a Secondary Archetype at Level 25. Allowing the choice of a Secondary Archetype at Level 25 isn't "changing a fundamental game mechanic". The Secondary Archetype IS the fundamental game mechanic that you yourself are trying to change...
daveywavey wrote: » You know that you're going to get a Secondary Archetype. It's not going to be a surprise.
daveywavey wrote: » Just like anything in life: You get out what you put in. If you're going to just start playing a huge game like this without doing any research, then you can't expect to get everything right first time. Even we, who will have been following the game's development for years, and who will have joined in the testing of the game, will still get things wrong the first times through. I don't see the need to change the design of the game for in case new people decide not to read up on it first. Teaching the basics of the game to a new-comer is the job of the Tutorial.
daveywavey wrote: » By the time a new player has gone through the tutorial, learnt how to play, and has got to Level 25, they're going to have enough about them to make at least a partially informed decision about their Secondary Archetype. They'll also likely be in a guild or have a group of other players that they play with that they can discuss these things with. They'll also likely have found websites that detail Ashes information that can help them to make an informed choice. Getting a Secondary Archetype at Level 25 is not going to make players leave the game.