Vhaeyne wrote: » Noaani wrote: » I am not saying they wont make use of things like this if they are there, I am saying they wont ever sacrifice effectiveness for aesthetics. Most won't even spend time looking for anything aesthetic, and will only use that which they happen to come across. That is why I am saying, take the choice of effectiveness versus aesthetics out of the game. It benefits no one and just creates a bunch of problems that everyone has to deal with. When given the choice, people will do what they think is cool and say fuck the lore. This includes Intrepid.
Noaani wrote: » I am not saying they wont make use of things like this if they are there, I am saying they wont ever sacrifice effectiveness for aesthetics. Most won't even spend time looking for anything aesthetic, and will only use that which they happen to come across.
Noaani wrote: » All I am then saying is that the racial choice you make at character creation is about effectiveness, not aesthetics.
Vhaeyne wrote: » Noaani wrote: » All I am then saying is that the racial choice you make at character creation is about effectiveness, not aesthetics. And yet that choice still restricts aesthetics...
Noaani wrote: » Vhaeyne wrote: » Noaani wrote: » All I am then saying is that the racial choice you make at character creation is about effectiveness, not aesthetics. And yet that choice still restricts aesthetics... Barely. I'm going to assume you are not talking about node architecture here, because that is a stupid thing to make a decision about race on. So, you are talking about your character. The problem with this argument is that it completely falls to literally nothing at all the second Intrepid introduce racial skins for the base races - which we both know they will do. As an "issue", it really isn't worth any thought. Your character is going to be able to look basically how you want it to look, so why get upset over this?
Vhaeyne wrote: » @Dolyem No worries, it came off coherent enough. It sounds like you are putting a lot of trust into Intrepid to do the one thing that has never been done extremely well. Have a lot of interesting choices and good balance. I am optimistic about many things with Ashes. I just have never seen a game with a large amount of player choices and good balance. I have seen no choices and good balance. I have seen a few choices and decent balance. Never, a lot of choices and good balance.
Dolyem wrote: » The only reason I am honestly putting my trust into them is because this is the last MMO for me. If its great, I will be pleasantly surprised. If its broken, then the MMO genre is being laid to rest for me. Either Middle Earth is being saved for me, or I am taking the last ship into the west with a wound that will never fully heal. Theatrics aside, Intrepid has at least shown us some promise, but I admit they have much to prove.
Vhaeyne wrote: » I am very skeptical they will introduce racial skins for base races. I mean, if they do, that is a hard line stance that they would rather sale quality of life features than give them for free. Of course, I would take this over nothing.
Noaani wrote: » My prediction is that one of each race will be bought, the other will be in game. Tulnar, of course, will be given away for free. They have no reason at all to not do this, and would make money off of it. Even if they didn't add base races in as racial skins, the very fact that racial skins exist means that at best racial choice is only partially about aesthetics, and you can alter the aesthetics at any time - as opposed to the function of the race, which you can not change. As such, race in Ashes is at least primarily about the function.
Vhaeyne wrote: » So you went from accurate visual representation is important to it doesn't matter because Intrepid is just going to sale us the customization back anyway.
Vhaeyne wrote: » I guess the good news for me would be that your prediction is an acceptable outcome for me. Maybe Nikua would be used for its racial, if you can just skin something that looks good over it. Still, I think putting these ability packages under "background" or "zodiac" is a more elegant and pro player agency design choice.
Vhaeyne wrote: » I thought the whole reason for no race change and no name change was so that players can have a server identity.
Noaani wrote: » I can't see how a person would ever tie a person's in game look to their identity. I know I never have - its too easy to change how characters look to do that.
Atama wrote: » I don’t like the idea of being able to change to another player race. Changing into an ice elemental or angel or something is one thing, because we know that you can’t actually make a character of that race. But I’m not comfortable with an orc turning into an elf, for example.