Dygz wrote: » Also, expect mobs to attack our Nodes as we erect new buildings - with mob levels commensurate with the Stage of the Node. By design, there will be plenty of incentive for encounters to have a mix of Adventurer levels working together.
Atama wrote: » The fauna in this game will be a bit odd. Many things are influenced by corruption in some way. Even plants, we have carnivorous flowers and mushrooms running around. I'm not sure if a traditional ecosystem as we'd expect to find in the real world will even fit in this game. It's not Red Dead Redemption or anything.