Hello fellow AoC supporters and developers
quite some time has passed since my last post in the forum but i kept me updated by the monthly streams.
After yesterdays stream a idea did cross my mind that could add more depths to the character costuisation.
currently known is that there will be several diffrent races and those differ in thier bases stats, however stats are set per race without diffrentation of gender. that i think is good and should not be changed. but what could add changes is the costisation of the podyparts where some does effect the basestats sligthly. so here some mentionings to better see what i mean by that:
each race each gender starts with a balanced model where the stats are best so every class can be easly played. now with the coistumisation the base stats slightly change depending on user modelings.
- leg lengs does have a small effect on agility and speed
- bodyfat Scale has an effect on mana and mana regenration high Bodyfat has hight mana while slim bodys have less
but in addition higher bodyfat has a negativ effect on agility while less does boost agility
on the character costumization the user can ajust brest, belly, butt as well as all other stuff the bodyfat bar then ether slims the apearence or adds more fillings to it

- muscle does impact how muscular the body appears it adds strength but slightly decreses agility
- also the hight opf the body effect stats
so if you play in the end a fat mage then you have more mana and mana regen however you may not be as agile as a normal mage
a big assasin may be faster while a smaller will have more evasive compnents
a muscular tank might be slower in movement but can withsand more dmg may deliver slower attacks but the power of these attack getting stronger.
and so on i highly belive that there are many many more possible costumisations that could have a small effect on stats
but to be clear on top from the basestats that are set with every costumisation in the middle these chances only have a mall effect in total on the stats so that they combined might only shift stats between +/- 20-50% from the racial based and midlled stats. so choosing a muscular race and adding more may still be better for some classes. but on how to scale and what might be implementet the developer should do the brainstorming. my goal for posting this is only to poke and tell the developers that this might be something to add or to leaf out.
thank for your time and nomatter whats the decion in the end will be cant wait to test alpha 2.
keep up the spirit and the good work and stay save from corona and odder illnesses
Regards Asraiel