Dygz wrote: » I don't think I'd want to be an employee for another player. I don't understand what this would be a solution for.
Lord_Shade wrote: » If the registered workshop was owned by a guild it work better for everyone imo.(kind of like teso) you'll be locking be out tons of players from selling goods in a store. individual sellers and crafters will just sell goods in the streets and undercut your shop. 100 street vendors, one shop owner. With guild stores multiple high end crafters can stick together(in a guild) and sell goods in their guild store. this will not only reduce the amount of street vendors but help stabilize prices. Maybe implement buy orders for raw materials any adventurer can fulfill at the shop? The guild gets money to pay the property tax, sales tax for the city(like new world), and you can hopefully get a profit. you could have a diverse inventory with multiple crafters and make your guild banner have the reputation. "crafted by: username" would be cool too.