tautau wrote: » While we do not know this for sure, it is likely that someone who is following the bounty hunter path will have a number of quests for advancement which require the killing of corrupted players. Therefore, it is to the advantage of the bounty hunter to get the kill. However, given that most players will totally despise corrupted players, expect non-bounty hunters to also want to pound on the corrupted fool. In my opinion, the more people smacking the corrupted player, the better.
Bstone2691 wrote: » this is a fine and good but these affects do not apply against a bounty hunter only non bounty hunter players so what is to stop me from having 2 friends in another group and me solo bounty hunting use my path finding to find the corrupted player they get him low and i come in to finish him off
Bstone2691 wrote: » Also when it comes to removing corruption says it can be removed when killed by a player whats to stop me from just killing a friend to remove his corruption ? or will it be like EvE onlines sec rating
Bstone2691 wrote: » Also when it comes to removing corruption says it can be removed when killed by a player whats to stop me from just killing a friend to remove his corruption ?
Noaani wrote: » Just keep in mind that the amount of corruption that results from doing anything worth while will probably take more than one kill to remove. Since a corrupt player respawns in a random location, this means that when you kill your friend, they are no longer by your side and are now out by themselves, corrupt, without any friends near by, in a location they may not wish to be in, and with experience debt that will take at least as long to work off as the corruption they just lost would have taken. It may well be better to stay by your friends side and assist them in working off their corruption via experience gain.
NiKr wrote: » Noaani wrote: » Just keep in mind that the amount of corruption that results from doing anything worth while will probably take more than one kill to remove. Since a corrupt player respawns in a random location, this means that when you kill your friend, they are no longer by your side and are now out by themselves, corrupt, without any friends near by, in a location they may not wish to be in, and with experience debt that will take at least as long to work off as the corruption they just lost would have taken. It may well be better to stay by your friends side and assist them in working off their corruption via experience gain. That is if they prohibit us from ressing corrupted players. I'd personally prefer they allow it, but I could definitely see how a lot of people would be against that.
George_Black wrote: » Remember that players can do redemption activities to erase the kill count, which leads to less corruption points on fresh kills.
tautau wrote: » If rezzing a corrupt player is allowed, whoever does the rez should become very corrupt. The same for healing a red = should make healer red.
Noaani wrote: » If they did allow for resurrection of corrupt players, the assumption should be made that they will do so in a way where corruption penalties can't be avoided.
Noaani wrote: » I don't see any reason at all why they would allow for this, honestly.
NiKr wrote: » L2 allowed it.