Ignithar wrote: » Balanz wrote: » What I can tell you is that no social scientist would ever ask a survey question with 64 different choices. I am afraid you will learn nothing. Well, I'm not nor do I want to be a social scientist. Either I'll be satisfied by the results I get or I won't be. It's not the end of the world if I'm not. Like I said, I just don't have the time or spare energy to deal with what you suggested. If I'm going to collect data at all, this is the only way it's going to happen unless something significant about my life changes.
Balanz wrote: » What I can tell you is that no social scientist would ever ask a survey question with 64 different choices. I am afraid you will learn nothing.
Ignithar wrote: » 1sab3la wrote: » Might want to ask later. I answered but I think the very few who do or will might change by beta and by release. Also the pool even in a active game would be tiny. You already know some basics you can collect from previous games and game types of popular choices. I would trust past data at this point more than whatever I see listed in the survey. I know many people are going to change their minds. That's the point of tracking it by month in the first place - so I can see in what way general sentiment changes over time and potentially link that to the release of new development information or changes during testing phases. There is little to no "past data" to speak of. I have only found one previous attempt to collect class popularity data for Ashes, and it wasn't satisfactory. If you mean MMOs in general, most of those are very different games with possibly very different player bases.
1sab3la wrote: » Might want to ask later. I answered but I think the very few who do or will might change by beta and by release. Also the pool even in a active game would be tiny. You already know some basics you can collect from previous games and game types of popular choices. I would trust past data at this point more than whatever I see listed in the survey.
Balanz wrote: » From what I know of surveys, 64 choices is way too many, and I think you will learn a lot less than you think. If I were designing the survey, it would be more along the lines of: Some players prefer to focus on a "Main" character, with possibly one or more "Alts," or alternate characters. Which of the following best describes how you anticipate playing Ashes of Creation: A. I will focus on my Main Character, to the exclusion of Alts. B. I will mostly focus on my Main, but have a few active Alts. C. I will have several Alts, and switch which is my Main as suits me. D. I will have many Alts, none of which I would consider my Main. Have you decided what the Primary Archetype of your Main will be? A. Yes, I am pretty sure what Archetype I will play. B. I have a pretty good idea what Archetype I will play. C. I have narrowed it down to two or three Archetypes. D. I haven't decided yet. What Primary Archetype are you most likely to play as your Main? A. Bard B. Cleric C. Fighter D. Mage E. Ranger F. Rogue G. Summoner H. Tank I. Don't know/Undecided. What Secondary Archetype are you most likely to play as your Main? A. Bard B. Cleric C. Fighter D. Mage E. Ranger F. Rogue G. Summoner H. Tank I. Don't know/Undecided. What is your current Pledge for Ashes of Creation? A. Lurker or no Pledge. B. Beta 2 C. Beta 1 D. Alpha 2 E. Alpha 1 F. Pre Alpha G. Star Citizen I would also gather some basic demographics. But without knowing how focused they are on playing a specific Main, the data you are acquiring is pretty much useless.