daveywavey wrote: » PenguinPaladin wrote: » daveywavey wrote: » That would be fine if it had been bought within the last 90 days. And what's the point in having it refunded before I know what it is? Once Intrepid decide how they're going to let us use them, people can make that decision. The 90 days, is only one of the ways to argue for a refund. (2.) Is the ability to argue for a refund if the product was never used. With no time limit in place And again, why ask for a refund before they've told me what it's going to be? It might end up being what I want it to be, and then I'd be pissed to have had it refunded. I just need to know. The refund guide above also states that the conditions are (1) Within 90 days and (2) Not been used. The "and" rather than an "or" suggests that both conditions need to be met.
PenguinPaladin wrote: » daveywavey wrote: » That would be fine if it had been bought within the last 90 days. And what's the point in having it refunded before I know what it is? Once Intrepid decide how they're going to let us use them, people can make that decision. The 90 days, is only one of the ways to argue for a refund. (2.) Is the ability to argue for a refund if the product was never used. With no time limit in place
daveywavey wrote: » That would be fine if it had been bought within the last 90 days. And what's the point in having it refunded before I know what it is? Once Intrepid decide how they're going to let us use them, people can make that decision.
Enigmatic Sage wrote: » All I got from the free hold skins is that they're skins. You apply it before you put your free hold on the land once the deed is purchased. Once placed it looks like the free hold skin you have applied. Each type of free hold has unique features specific to it. I dont know on the exclusivity of said skins as they are based off things you can acquire in-game. But I suppose in some ways you are paying for something that can affect game play with what is available with said skin by just applying the skin and not earning it the other in-game way? A skin would just apply a skin and not change features. P2W is literally spending money to give a player any sort of advantage over others regardless of how severe or game changing. FOMO P2W? LOL quite interesting.... lol I still find it weird how mount skins work while we're on the topic of it. I think mount skins should apply only to same species which would directly translate to cosmetic only. Dont recall if they change abilities of base mount to mount skin. I could look it up
AidanKD wrote: » Enigmatic Sage wrote: » All I got from the free hold skins is that they're skins. You apply it before you put your free hold on the land once the deed is purchased. Once placed it looks like the free hold skin you have applied. Each type of free hold has unique features specific to it. I dont know on the exclusivity of said skins as they are based off things you can acquire in-game. But I suppose in some ways you are paying for something that can affect game play with what is available with said skin by just applying the skin and not earning it the other in-game way? A skin would just apply a skin and not change features. P2W is literally spending money to give a player any sort of advantage over others regardless of how severe or game changing. FOMO P2W? LOL quite interesting.... lol I still find it weird how mount skins work while we're on the topic of it. I think mount skins should apply only to same species which would directly translate to cosmetic only. Dont recall if they change abilities of base mount to mount skin. I could look it up I wouldn't worry about P2W thankfully that's not really in the discussion here. The skins are purely cosmetic, ignore exclusivity - the kind of questions we would benefit from answers for are things like: - Can this freehold skin be used on any type of building on my freehold? - If not, what specific freehold building CAN it be used on, and will I always be able to place that building, or is there any restriction in place, i.e. maximum buildings?
Enigmatic Sage wrote: » AidanKD wrote: » Enigmatic Sage wrote: » All I got from the free hold skins is that they're skins. You apply it before you put your free hold on the land once the deed is purchased. Once placed it looks like the free hold skin you have applied. Each type of free hold has unique features specific to it. I dont know on the exclusivity of said skins as they are based off things you can acquire in-game. But I suppose in some ways you are paying for something that can affect game play with what is available with said skin by just applying the skin and not earning it the other in-game way? A skin would just apply a skin and not change features. P2W is literally spending money to give a player any sort of advantage over others regardless of how severe or game changing. FOMO P2W? LOL quite interesting.... lol I still find it weird how mount skins work while we're on the topic of it. I think mount skins should apply only to same species which would directly translate to cosmetic only. Dont recall if they change abilities of base mount to mount skin. I could look it up I wouldn't worry about P2W thankfully that's not really in the discussion here. The skins are purely cosmetic, ignore exclusivity - the kind of questions we would benefit from answers for are things like: - Can this freehold skin be used on any type of building on my freehold? - If not, what specific freehold building CAN it be used on, and will I always be able to place that building, or is there any restriction in place, i.e. maximum buildings? well, if they give players an advantage by providing access to features exclusive to that skin, then that would imply they paid for an advantage during a FOMO promotion lol. AFAIK, the skin can be applied to any freehold before you put it down. Can not be applied to an active freehold that is already placed. Players can only have one free hold per account IIRC.
PenguinPaladin wrote: » Alright, you got me with the 90 days. I miss read it when i glanced through it. But back to my actual take. All of the skins are vuage. Not just the building skins. They need to release more information about all of them. But how can they release info the may not have nailed down? We need all classes and base models of every mount type... if they arent done with all of them they cant do that. We need all the info on freeholds. If they arent finalized how do they do that? We need all the classes and capabilitied on ships. If it isnt finished what do you want them to do? They can either release a lot of unfinished info, which then has to be retracted upsetting people. Or Leave it at, you have to earn the specific item that the skin can be used on, and leave it at that. Because that generalization does manage to explain exactly what is required of the player, without saying all of this unfinished information.
AidanKD wrote: » PenguinPaladin wrote: » Alright, you got me with the 90 days. I miss read it when i glanced through it. But back to my actual take. All of the skins are vuage. Not just the building skins. They need to release more information about all of them. But how can they release info the may not have nailed down? We need all classes and base models of every mount type... if they arent done with all of them they cant do that. We need all the info on freeholds. If they arent finalized how do they do that? We need all the classes and capabilitied on ships. If it isnt finished what do you want them to do? They can either release a lot of unfinished info, which then has to be retracted upsetting people. Or Leave it at, you have to earn the specific item that the skin can be used on, and leave it at that. Because that generalization does manage to explain exactly what is required of the player, without saying all of this unfinished information. I think I disagree to a degree that there isn't enough information to tell us what this skin will represent. Firstly if they created the skin there must have been a design intent - though that's not my main point.Conceptually - Steven can go into MOUNTAINS of detail about various game systems that we haven't even touched upon. I don't think it's so far-fetched that at a basic level conceptually, they know not perhaps all the freehold building types - but can confirm that: 1. There will be restrictions that limit access to place certain buildings for x,y or z reasons. 2. I am pretty sure that they probably have all the freehold types conceptionally nailed down. And if they don't, I am not sure they would have made a building without a purpose. I am not game dev. but perhaps I could stand corrected but that's just my thoughts.
PenguinPaladin wrote: » Enigmatic Sage wrote: » AidanKD wrote: » Enigmatic Sage wrote: » All I got from the free hold skins is that they're skins. You apply it before you put your free hold on the land once the deed is purchased. Once placed it looks like the free hold skin you have applied. Each type of free hold has unique features specific to it. I dont know on the exclusivity of said skins as they are based off things you can acquire in-game. But I suppose in some ways you are paying for something that can affect game play with what is available with said skin by just applying the skin and not earning it the other in-game way? A skin would just apply a skin and not change features. P2W is literally spending money to give a player any sort of advantage over others regardless of how severe or game changing. FOMO P2W? LOL quite interesting.... lol I still find it weird how mount skins work while we're on the topic of it. I think mount skins should apply only to same species which would directly translate to cosmetic only. Dont recall if they change abilities of base mount to mount skin. I could look it up I wouldn't worry about P2W thankfully that's not really in the discussion here. The skins are purely cosmetic, ignore exclusivity - the kind of questions we would benefit from answers for are things like: - Can this freehold skin be used on any type of building on my freehold? - If not, what specific freehold building CAN it be used on, and will I always be able to place that building, or is there any restriction in place, i.e. maximum buildings? well, if they give players an advantage by providing access to features exclusive to that skin, then that would imply they paid for an advantage during a FOMO promotion lol. AFAIK, the skin can be applied to any freehold before you put it down. Can not be applied to an active freehold that is already placed. Players can only have one free hold per account IIRC. You are miss interpreting that the skin changes the functionality. Your free hold with be several buildings. If you kake one of the a "forge" the you could apply free hold building skins that apply to "forge" buildings. But Intrepid themselves have not specified any of this so people want clarity
PenguinPaladin wrote: » Telling people finalized information about items they have purchased, for legal reasons, NEEDS to be 100% accurate. To say something based on, this is what we intend. And then that to not be what gets FINALIZED. Will cause more problems then saying the 100% fact, You have to earn the base in game to use the skin.
daveywavey wrote: » PenguinPaladin wrote: » Telling people finalized information about items they have purchased, for legal reasons, NEEDS to be 100% accurate. To say something based on, this is what we intend. And then that to not be what gets FINALIZED. Will cause more problems then saying the 100% fact, You have to earn the base in game to use the skin. Similarly, selling a skin as a "Freehold Building Cosmetic Skin", and then a couple of years down the line coming back and saying "Actually, this is now just a Freehold Tavern Cosmetic Skin", means that you're changing the purpose of the item you've sold. When I saw the Greycage, it was just the look I wanted for my Freehold Tavern, so seeing that it was a Freehold Building Cosmetic Skin, I bought it, because I wanted to use the cosmetic skin on my freehold building. If it turns out that it's only for use on a different type of building and that I can't use it on my freehold tavern building, then that's not what was specified at the time of purchase.
AidanKD wrote: » daveywavey wrote: » PenguinPaladin wrote: » Telling people finalized information about items they have purchased, for legal reasons, NEEDS to be 100% accurate. To say something based on, this is what we intend. And then that to not be what gets FINALIZED. Will cause more problems then saying the 100% fact, You have to earn the base in game to use the skin. Similarly, selling a skin as a "Freehold Building Cosmetic Skin", and then a couple of years down the line coming back and saying "Actually, this is now just a Freehold Tavern Cosmetic Skin", means that you're changing the purpose of the item you've sold. When I saw the Greycage, it was just the look I wanted for my Freehold Tavern, so seeing that it was a Freehold Building Cosmetic Skin, I bought it, because I wanted to use the cosmetic skin on my freehold building. If it turns out that it's only for use on a different type of building and that I can't use it on my freehold tavern building, then that's not what was specified at the time of purchase. @PenguinPaladin this is pretty much on point with the double edged sword I am seeing with this argument. One side says keep it vague so you don't promise something that you may have to go back on. BUT, withholding information which could still change its purpose, your argument is that it's better to withhold and go back but it's a loss both ways. Really, the purpose of this thread is for Intrepid to pull their thumb out and make a decisive decision on how it should work. I am more than certain they have had the time to determine how it should work and in Davey's example, if his skin is going to be limited in any way or if it can be used for all buildings (which it not being the case is the largest worry).
PenguinPaladin wrote: » daveywavey wrote: » PenguinPaladin wrote: » Telling people finalized information about items they have purchased, for legal reasons, NEEDS to be 100% accurate. To say something based on, this is what we intend. And then that to not be what gets FINALIZED. Will cause more problems then saying the 100% fact, You have to earn the base in game to use the skin. Similarly, selling a skin as a "Freehold Building Cosmetic Skin", and then a couple of years down the line coming back and saying "Actually, this is now just a Freehold Tavern Cosmetic Skin", means that you're changing the purpose of the item you've sold. When I saw the Greycage, it was just the look I wanted for my Freehold Tavern, so seeing that it was a Freehold Building Cosmetic Skin, I bought it, because I wanted to use the cosmetic skin on my freehold building. If it turns out that it's only for use on a different type of building and that I can't use it on my freehold tavern building, then that's not what was specified at the time of purchase. Is a tavern not a type of freehold building? Just like mounts.... if i bought a bear mount skin, and was hoping to use it as a muel, because in my mind a bear could potentially carry a lot. And then that particular skin goes on a combat mount, then i guess im out of luck... Im just saying they are all the same, and all need more info. But giving info that is not finalized is not something they should do.
daveywavey wrote: » When I saw the Greycage, it was just the look I wanted for my Freehold Tavern, so seeing that it was a Freehold Building Cosmetic Skin, I bought it, because I wanted to use the cosmetic skin on my freehold building. If it turns out that it's only for use on a different type of building and that I can't use it on my freehold tavern building, then that's not what was specified at the time of purchase.
Dygz wrote: » daveywavey wrote: » When I saw the Greycage, it was just the look I wanted for my Freehold Tavern, so seeing that it was a Freehold Building Cosmetic Skin, I bought it, because I wanted to use the cosmetic skin on my freehold building. If it turns out that it's only for use on a different type of building and that I can't use it on my freehold tavern building, then that's not what was specified at the time of purchase. Graycage:Deep in the bowels of the twisted woods lies this formidable temple of the dark arts. Various sacrificial rites take place within the damned bastion, and not even the cries of the misfortuned escape its walls. It is here that the most vile of shamans lead their people, and it is only a matter of time until they decide to take a bolder approach with their schemes. If that only works on "Temples" and not "Taverns"... I think that's not a dev problem.