Dygz wrote: » So, for this example, I would expect to see plenty of blood stains and torture racks and sacrificial altars. I would not expect to see a kitchen and a bar and booths for eating.
Dygz wrote: » daveywavey wrote: » When I saw the Greycage, it was just the look I wanted for my Freehold Tavern, so seeing that it was a Freehold Building Cosmetic Skin, I bought it, because I wanted to use the cosmetic skin on my freehold building. If it turns out that it's only for use on a different type of building and that I can't use it on my freehold tavern building, then that's not what was specified at the time of purchase. Graycage:Deep in the bowels of the twisted woods lies this formidable temple of the dark arts. Various sacrificial rites take place within the damned bastion, and not even the cries of the misfortuned escape its walls. It is here that the most vile of shamans lead their people, and it is only a matter of time until they decide to take a bolder approach with their schemes. If that only works on "Temples" and not "Taverns"... I think that's not a dev problem.
daveywavey wrote: » When I saw the Greycage, it was just the look I wanted for my Freehold Tavern, so seeing that it was a Freehold Building Cosmetic Skin, I bought it, because I wanted to use the cosmetic skin on my freehold building. If it turns out that it's only for use on a different type of building and that I can't use it on my freehold tavern building, then that's not what was specified at the time of purchase.
Liniker wrote: » I support your post. I would love to start buying freehold skins again.
Caww wrote: » It is possible that many people will own a freehold cosmetic but will not be able to use it given how difficult it will be to attain the freehold itself and only one per account so only one skin at a time. Myself I'm a little intimidated by Stevens statement on the wiki and don't buy the freehold skins at all. "If a player wants to achieve a freehold they can achieve the freehold, however the amount of effort resources and time that's required in order to achieve that freehold is a large amount. It is something that is a monumental achievement for you to to get that freehold; and the reason why is because freeholds tie in very heavily to the processing artisanship aspect. Some processing can be done in nodes, but the best processing is done on freeholds; and we want to make sure that there's a little bit of a throttle or gate on the amount of effort that's necessary to achieve that influence over the processing market.[14] – Steven Sharif"