Asgerr wrote: » Schmuky wrote: » Actually, just had an idea. What if there is a register in a city with all the times a player went corrupt. So anyone could check if a player has a history of acting like a clown. Could be interesting, needs more thinking about tbh. What happens to the registry once the node is destroyed in a node war? Do we lose track of the records? If so will this incite PKers to gather in a Guild and in transfer nodes just so they can erase the records from their previous node?
Schmuky wrote: » Actually, just had an idea. What if there is a register in a city with all the times a player went corrupt. So anyone could check if a player has a history of acting like a clown. Could be interesting, needs more thinking about tbh.
Mag7spy wrote: » I've pked random people for no reason in BDO besides the fact they were the same class as me. I've camped people in the world and forced them to respawn by camping their corpse so they would ahve to spend money to get back in the area. That person may remember and they may care doesn't mean it will ever effect your reputation unless there is a reason. IE you are killing a guild alliance member or such or some special circumstance.
Schmuky wrote: » Mag7spy wrote: » I've pked random people for no reason in BDO besides the fact they were the same class as me. I've camped people in the world and forced them to respawn by camping their corpse so they would ahve to spend money to get back in the area. That person may remember and they may care doesn't mean it will ever effect your reputation unless there is a reason. IE you are killing a guild alliance member or such or some special circumstance. See? You go into the Pkers guild, and now you are at war with everyone, no need for corruption anymore, easy
Azherae wrote: » Schmuky wrote: » Mag7spy wrote: » I've pked random people for no reason in BDO besides the fact they were the same class as me. I've camped people in the world and forced them to respawn by camping their corpse so they would ahve to spend money to get back in the area. That person may remember and they may care doesn't mean it will ever effect your reputation unless there is a reason. IE you are killing a guild alliance member or such or some special circumstance. See? You go into the Pkers guild, and now you are at war with everyone, no need for corruption anymore, easy The real question is, is it actually 'everyone'. Is it even 50%? We could take a poll? How many PvP-ers will bother to go to war with another guild for being PK-ers, as opposed to 'realizing that because they too, are sometimes PK-ers, discourage or fight any 'Alliance of Justice' that forms?
NiKr wrote: » Mag7spy wrote: » I've pked random people for no reason in BDO besides the fact they were the same class as me. I've camped people in the world and forced them to respawn by camping their corpse so they would ahve to spend money to get back in the area. That person may remember and they may care doesn't mean it will ever effect your reputation unless there is a reason. IE you are killing a guild alliance member or such or some special circumstance. I think that's more of a "BDO has no community" issue (most likely because of the channels) rather than a "PKing has no social consequences" one. If someone was PKing a lot in L2, the upper echelon of players would usually know them or at least of them. Usually that'd get that PKer invited to a more aggressive guild (especially if he PKed someone high lvled) and would definitely not get him invited into the more "moral highground" guilds. And this was usually the case because you'd spend days/weeks in one/two locations when farming. And you'd see the same people. So anyone doing anything out of the norm would stand out a lot. And if it was "the new guy" doing those things - he'd immediately get known for doing that stuff. There is a fairly high chance that the same situation might happen in Ashes due to how nodes will work. But a lot will also depend on how leveling up will be set up. I still find it difficult to imagine a long-time-to-lvl mmo w/o grinding, so I can't really say how it'll go down.
Mag7spy wrote: » The reason why you don't need a whole guild war over it is because you can go and kill them yourself and bring your friends if they are still red and fix the issue.