Dygz wrote: » Another similarity is both games have swords and daggers.
Talents wrote: »
TheDarkSorcerer wrote: » What's up with these negative threads lately? I feel like i see threads with assumptions and lies a lot lately... The game is not even out yet, so you cannot make the assumption it's like X other game... What this game IS, is a game that have a lot of transparency with their development! I have never played a game where a studio feel like a good friend who actually cares.
Torkham wrote: » One of the major problems I felt in new world was how they handled inventory, because it was limited you were forced to store stuff across the zones and now AoC is looking to do the same thing but with an added feature, caravans. So if you need to move items across areas you have to open yourself up to griefing...don't care about insurance, just means you lose time and money. This is going to be a major pain for causal players and if they are going with this, what else are they going to do to push away casual gamers.
TheDarkSorcerer wrote: » What's up with these negative threads lately? I feel like i see threads with assumptions and lies a lot lately...
MybroViajero wrote: »
Torkham wrote: » Mag7spy wrote: » I hate when people think games are coping new world, when new world just copied other games x.x Regardless of who developed it first, it's a terrible feature and new world proved it.
Mag7spy wrote: » I hate when people think games are coping new world, when new world just copied other games x.x