Noaani wrote: » Mag7spy wrote: » I am so glad Steven is saying no to DPS meters, AoC always gives me more hope for the mmo genre. I am so glad it isnt Steven's call.
Mag7spy wrote: » I am so glad Steven is saying no to DPS meters, AoC always gives me more hope for the mmo genre.
Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » I am so glad Steven is saying no to DPS meters, AoC always gives me more hope for the mmo genre. I am so glad it isnt Steven's call. I'm expecting this comment to be a joke.
Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » I am so glad Steven is saying no to DPS meters, AoC always gives me more hope for the mmo genre. I am so glad it isnt Steven's call. I'm expecting this comment to be a joke. Not at all. As I've said a few times, multiple trackers already exist for the game, and dont break the ToS. The best people that dont want trackers can hope for is an FFXIV style rule where they aren't allowed to be talked about in game - but I doubt that will work well with voice chat.
Diamaht wrote: » I think people are going to invent ways to track DPS if the game doesn't provide it. Those inventions will make their way to the internet. Its inevitable.
Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » I am so glad Steven is saying no to DPS meters, AoC always gives me more hope for the mmo genre. I am so glad it isnt Steven's call. I'm expecting this comment to be a joke. Not at all. As I've said a few times, multiple trackers already exist for the game, and dont break the ToS. The best people that dont want trackers can hope for is an FFXIV style rule where they aren't allowed to be talked about in game - but I doubt that will work well with voice chat. Can you link me the official TOS and also a quote saying it wont be updated for release?
PenguinPaladin wrote: » Diamaht wrote: » I think people are going to invent ways to track DPS if the game doesn't provide it. Those inventions will make their way to the internet. Its inevitable. So its a job intrepid can have done for them. I think thats a good thing. Faster game release that way
Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » I am so glad Steven is saying no to DPS meters, AoC always gives me more hope for the mmo genre. I am so glad it isnt Steven's call. I'm expecting this comment to be a joke. Not at all. As I've said a few times, multiple trackers already exist for the game, and dont break the ToS. The best people that dont want trackers can hope for is an FFXIV style rule where they aren't allowed to be talked about in game - but I doubt that will work well with voice chat. Can you link me the official TOS and also a quote saying it wont be updated for release? Nope. What I can do is tell you that the ToS of a piece of software can only define the terms of how you use that piece of software. Current combat trackers for Ashes do not interact with Intrepids software at all. As such, the ToS simply can not have anything at all in it to prevent their use.
Noaani wrote: » PenguinPaladin wrote: » Diamaht wrote: » I think people are going to invent ways to track DPS if the game doesn't provide it. Those inventions will make their way to the internet. Its inevitable. So its a job intrepid can have done for them. I think thats a good thing. Faster game release that way I mean, a competent developer should be able to code a combat tracker I a day or two (or they could use the one that was already made by an Intrepid developer). The part of it that would take the most time is UI design - but that would fall in with all other UI work.
PenguinPaladin wrote: » Noaani wrote: » PenguinPaladin wrote: » Diamaht wrote: » I think people are going to invent ways to track DPS if the game doesn't provide it. Those inventions will make their way to the internet. Its inevitable. So its a job intrepid can have done for them. I think thats a good thing. Faster game release that way I mean, a competent developer should be able to code a combat tracker I a day or two (or they could use the one that was already made by an Intrepid developer). The part of it that would take the most time is UI design - but that would fall in with all other UI work. So you are saying someone spent company time programing things that are not within the gsmes current scope? No wonder they keep missing dates, they have team members that dont follow the script.
Azherae wrote: » PenguinPaladin wrote: » Noaani wrote: » PenguinPaladin wrote: » Diamaht wrote: » I think people are going to invent ways to track DPS if the game doesn't provide it. Those inventions will make their way to the internet. Its inevitable. So its a job intrepid can have done for them. I think thats a good thing. Faster game release that way I mean, a competent developer should be able to code a combat tracker I a day or two (or they could use the one that was already made by an Intrepid developer). The part of it that would take the most time is UI design - but that would fall in with all other UI work. So you are saying someone spent company time programing things that are not within the gsmes current scope? No wonder they keep missing dates, they have team members that dont follow the script. This post says nothing about anything done on company time, though.
PenguinPaladin wrote: » Azherae wrote: » PenguinPaladin wrote: » Noaani wrote: » PenguinPaladin wrote: » Diamaht wrote: » I think people are going to invent ways to track DPS if the game doesn't provide it. Those inventions will make their way to the internet. Its inevitable. So its a job intrepid can have done for them. I think thats a good thing. Faster game release that way I mean, a competent developer should be able to code a combat tracker I a day or two (or they could use the one that was already made by an Intrepid developer). The part of it that would take the most time is UI design - but that would fall in with all other UI work. So you are saying someone spent company time programing things that are not within the gsmes current scope? No wonder they keep missing dates, they have team members that dont follow the script. This post says nothing about anything done on company time, though. I mean, i was asking. There is a question mark. They are free to clearify
Azherae wrote: » PenguinPaladin wrote: » Azherae wrote: » PenguinPaladin wrote: » Noaani wrote: » PenguinPaladin wrote: » Diamaht wrote: » I think people are going to invent ways to track DPS if the game doesn't provide it. Those inventions will make their way to the internet. Its inevitable. So its a job intrepid can have done for them. I think thats a good thing. Faster game release that way I mean, a competent developer should be able to code a combat tracker I a day or two (or they could use the one that was already made by an Intrepid developer). The part of it that would take the most time is UI design - but that would fall in with all other UI work. So you are saying someone spent company time programing things that are not within the gsmes current scope? No wonder they keep missing dates, they have team members that dont follow the script. This post says nothing about anything done on company time, though. I mean, i was asking. There is a question mark. They are free to clearify It was your second sentence that got that response from me, but yeah, I shouldn't have. Bad habit. Carry on.
Dygz wrote: » Are you talking about group leadership or guild leadership?
Dygz wrote: » It doesn't matter if the only way to get banned from FFXIV for using parsers is ONLY if you kick a dude while SAYING you kick him for bad DPS. What matters is that the devs don't provide players with DPS meters.
Aerlana wrote: » What is a guild ? a group of players... What is "group" when we speak here ? a group of players.
Aerlana wrote: » if i understand well, you don't care about combat tracker, if they are not included in game files ? For me people are against... totally, so i admit not sure to understand
Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » I am so glad Steven is saying no to DPS meters, AoC always gives me more hope for the mmo genre. I am so glad it isnt Steven's call. I'm expecting this comment to be a joke. Not at all. As I've said a few times, multiple trackers already exist for the game, and dont break the ToS. The best people that dont want trackers can hope for is an FFXIV style rule where they aren't allowed to be talked about in game - but I doubt that will work well with voice chat. Can you link me the official TOS and also a quote saying it wont be updated for release? Nope. What I can do is tell you that the ToS of a piece of software can only define the terms of how you use that piece of software. Current combat trackers for Ashes do not interact with Intrepids software at all. As such, the ToS simply can not have anything at all in it to prevent their use. Then I'm assuming its a program takes abilities and such and lets you see dmg theoretically in a certain perfect situation based on things you input in. Though it will be faking to account for downtime on skills and such to get your damage numbers. So either way it won't be accurate of actual combat.
Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » I am so glad Steven is saying no to DPS meters, AoC always gives me more hope for the mmo genre. I am so glad it isnt Steven's call. I'm expecting this comment to be a joke. Not at all. As I've said a few times, multiple trackers already exist for the game, and dont break the ToS. The best people that dont want trackers can hope for is an FFXIV style rule where they aren't allowed to be talked about in game - but I doubt that will work well with voice chat. Can you link me the official TOS and also a quote saying it wont be updated for release? Nope. What I can do is tell you that the ToS of a piece of software can only define the terms of how you use that piece of software. Current combat trackers for Ashes do not interact with Intrepids software at all. As such, the ToS simply can not have anything at all in it to prevent their use. Then I'm assuming its a program takes abilities and such and lets you see dmg theoretically in a certain perfect situation based on things you input in. Though it will be faking to account for downtime on skills and such to get your damage numbers. So either way it won't be accurate of actual combat. Nope, it analyzes actual combat. It just analyzes it from a video feed. As such, it can be used on people streaming, or on YouTube videos. This means you can use it on yourself while streaming - or just analyze the video feed directly without streaming it. The only thing Intrepid could do to prevent this would be to say people are not allowed to capture video of the game - meaning no streaming or YouTube videos.