TheDarkSorcerer wrote: » Elder wrote: » The difficulty of PvE content, such as raids and dungeons will adapt based on the performance of the raid or group against previous bosses in that encounter. At the end of the fight, the party with the highest damage done, including first tagging bonus, will be granted looting rights. I don't like the bolded part here at all...It's a little elitist (in my opinion).
Elder wrote: » The difficulty of PvE content, such as raids and dungeons will adapt based on the performance of the raid or group against previous bosses in that encounter. At the end of the fight, the party with the highest damage done, including first tagging bonus, will be granted looting rights.
Brewskie wrote: » open world dungeons will only lead to bot farmers coming in in groves ruing the game with 24-hour farming. Instances are the best way to resolve boss kills, farming for resources, gold, loot and anything else the character needs to progress. Instances, remove the timers from all loot spawns and mob spawns, find a way to prevent bot farming from occurring. These are all game breakers. If you create an economy-based game to get loots than the hacks and cheats will come in the game and ruin it for the paying customer. I won't pay for a game that allows BOTS to roam free, and i wont police this game when its CSR job to police their own game. I absolutely refuse to do CSR job or DEV job to control a Bot filled game anymore. You want revenue, then resolve BOT farming when you design your instances, and character creation bots from clogging a server and so on. All mmos to date have bot farmers. so, you know what I'm talking about. you want me to be loyal to this game, then get CSR on board and address BOTS and gold sellers. Once again, hire me to be a CSR in game, i refuse to police any more games and beg action, the only action will be to leave the game never to return. You can support all the bots you want than and never take action on them.
NiKr wrote: » TheDarkSorcerer wrote: » I don't like the bolded part here at all...It's a little elitist (in my opinion). The game won't be awarding participants, only the winners. So if you don't like that, guess the game might not fit your preferences.
TheDarkSorcerer wrote: » I don't like the bolded part here at all...It's a little elitist (in my opinion).
TheDarkSorcerer wrote: » NiKr wrote: » TheDarkSorcerer wrote: » I don't like the bolded part here at all...It's a little elitist (in my opinion). The game won't be awarding participants, only the winners. So if you don't like that, guess the game might not fit your preferences. Don't assume I'm not a casual, so i will most def be part of the team that does the most dmg. But I don't think it's rewarding to newer or casual players in the longrun. But i also never really played a true open world MMO with no instanced dungeons/trials. So i'm open to see how it plays out!