Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Literally page one of this gigantic post, taken in aggregate, favors Noaani's position. I bet only one of the people on that page (before Noaani is even involved) would object to the compromise being advocated for. I'm probably not writing a whole parser just to disprove your Siegfried Leap, @Mag7spy, especially since I figure Noaani will ignore you soon enough, but if you insist on doing your usual, I can assign someone else to write it. It's bad enough when you do the 'Invisible Silent Majority' thing, but straight up lying about a "Visible Engaged Majority" is going a bit low. If you actually look through the pages its pretty clear people do not want dps meters I'm sure you can reread it and refresh your memory. I'm willing to bet this is a lie. That's all I plan to say here, because even if I prove it's a lie, I get nothing out of it and it won't change you, as there's no Forum Rules against lying that I'm aware of, and you could easily just claim that you 'assumed it was true' and didn't 'really mean to lie'. I'll count this as 'insisting', though. All the post are there people have gone through it lmao. If you don't want to understand how people and the community feels that is on you. Its funny that you would assume the other way though without actually looking through the forum post with the 100 pages that are up. That is why you and I are different' ill look through pages and see the people for, against, half against and their reasons for unique people.
Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Literally page one of this gigantic post, taken in aggregate, favors Noaani's position. I bet only one of the people on that page (before Noaani is even involved) would object to the compromise being advocated for. I'm probably not writing a whole parser just to disprove your Siegfried Leap, @Mag7spy, especially since I figure Noaani will ignore you soon enough, but if you insist on doing your usual, I can assign someone else to write it. It's bad enough when you do the 'Invisible Silent Majority' thing, but straight up lying about a "Visible Engaged Majority" is going a bit low. If you actually look through the pages its pretty clear people do not want dps meters I'm sure you can reread it and refresh your memory. I'm willing to bet this is a lie. That's all I plan to say here, because even if I prove it's a lie, I get nothing out of it and it won't change you, as there's no Forum Rules against lying that I'm aware of, and you could easily just claim that you 'assumed it was true' and didn't 'really mean to lie'. I'll count this as 'insisting', though.
Mag7spy wrote: » Azherae wrote: » Literally page one of this gigantic post, taken in aggregate, favors Noaani's position. I bet only one of the people on that page (before Noaani is even involved) would object to the compromise being advocated for. I'm probably not writing a whole parser just to disprove your Siegfried Leap, @Mag7spy, especially since I figure Noaani will ignore you soon enough, but if you insist on doing your usual, I can assign someone else to write it. It's bad enough when you do the 'Invisible Silent Majority' thing, but straight up lying about a "Visible Engaged Majority" is going a bit low. If you actually look through the pages its pretty clear people do not want dps meters I'm sure you can reread it and refresh your memory.
Azherae wrote: » Literally page one of this gigantic post, taken in aggregate, favors Noaani's position. I bet only one of the people on that page (before Noaani is even involved) would object to the compromise being advocated for. I'm probably not writing a whole parser just to disprove your Siegfried Leap, @Mag7spy, especially since I figure Noaani will ignore you soon enough, but if you insist on doing your usual, I can assign someone else to write it. It's bad enough when you do the 'Invisible Silent Majority' thing, but straight up lying about a "Visible Engaged Majority" is going a bit low.
Dygz wrote: » The first page does not favor Noaani's suggestion. The first page posters who only want personal combat logs may change their minds after hearing Noaani's suggestion... I doubt many do, but... I don't care enough to parse any numbers.
Dygz wrote: » And I don't see Noanni convincing people to change their opinions.
Noaani wrote: » Ceepex wrote: » Noaani wrote: » Ceepex wrote: » Please no DPS meter. It breaks immersion in my opinion. If it is an optional personal thing it is fine I guess, but don't make other people able to see each other's dps/hps output, because it will take away focus from the game itself and make it a war of numbers which would be a shame. Ceepex I agree it shouldnt be something that people feel the need to have on screen at all during content. This is something I have always considered a misuse of combat trackers. My question is, would it concern you at all if I had one that I could use with my guild, but if you and I were in a group (assuming you are not in my guild), I am unable to see anything you are doing? Not at all. I would like that actually. I would use it while I play with my friends as well, I would just hate it if in a group with "randoms" everyone can see each others dps/hps and then everything becomes about who does or does not do enough dps/hps. But then the problem is when one can activate/deactivate showing their stats to the group, the ones who refuse to do it will get kicked from partys you know? so I don't think there can be a middle ground so better not include it unless I am missing something. Thanks for the reply. Honestly, this is the reaction most reasonable people have to this suggestion - it just kind of works for everyone that isnt being purposefully unreasonable.
Ceepex wrote: » Noaani wrote: » Ceepex wrote: » Please no DPS meter. It breaks immersion in my opinion. If it is an optional personal thing it is fine I guess, but don't make other people able to see each other's dps/hps output, because it will take away focus from the game itself and make it a war of numbers which would be a shame. Ceepex I agree it shouldnt be something that people feel the need to have on screen at all during content. This is something I have always considered a misuse of combat trackers. My question is, would it concern you at all if I had one that I could use with my guild, but if you and I were in a group (assuming you are not in my guild), I am unable to see anything you are doing? Not at all. I would like that actually. I would use it while I play with my friends as well, I would just hate it if in a group with "randoms" everyone can see each others dps/hps and then everything becomes about who does or does not do enough dps/hps. But then the problem is when one can activate/deactivate showing their stats to the group, the ones who refuse to do it will get kicked from partys you know? so I don't think there can be a middle ground so better not include it unless I am missing something.
Noaani wrote: » Ceepex wrote: » Please no DPS meter. It breaks immersion in my opinion. If it is an optional personal thing it is fine I guess, but don't make other people able to see each other's dps/hps output, because it will take away focus from the game itself and make it a war of numbers which would be a shame. Ceepex I agree it shouldnt be something that people feel the need to have on screen at all during content. This is something I have always considered a misuse of combat trackers. My question is, would it concern you at all if I had one that I could use with my guild, but if you and I were in a group (assuming you are not in my guild), I am unable to see anything you are doing?
Ceepex wrote: » Please no DPS meter. It breaks immersion in my opinion. If it is an optional personal thing it is fine I guess, but don't make other people able to see each other's dps/hps output, because it will take away focus from the game itself and make it a war of numbers which would be a shame.
Dygz wrote: » Agree with Noaani position: Total = 2 | + 39 Likes Personal combat log only: Total = 4 | + 109 Likes No combat log: Total = 5 | + 52 Likes
Dygz wrote: » My problem with DPS meters is that it's the only tool used to evaluate roles. Thus there is too much focus on relying on that as the sole measure of performing well. As a Stealth Rogue, I don't want my usefulness to be measured primarily by DPS. I want my usefulness to be determined by how well I Stealth, Recon and Disarm Traps. Character could be doing a wide variety of other beneficial tasks that result in low DPS. If we're going to have DPS meters, I also want other types of meters - like a soak meter and/or aggro meter for Tanks. Etc.
Noaani wrote: » TheClimbTo1 wrote: » The problem isn't even Trackers or No Trackers here. We're beyond that. The actual problem here is just you. Your blatant disregard. You have plenty of Trackers Allowed games to play. But you aren't content with that, for some reason. You seem to think I came in to this community at the same point in time as you - I've been here for 5 years now. I mean, I put $500 on this game long before their stance on trackers was known. It wasnt something I even considered looking in to before putting that money down - because literally no game has ever sustained a position against trackers, so why would this one? After putting that money down, they decided to take up the position they have. Since I am not obliged to agree with that position, nor to abide by it at all, I will not. I have at times said that I would gladly take a refund of the money I have put in to the game, should Intrepid offer it.
TheClimbTo1 wrote: » The problem isn't even Trackers or No Trackers here. We're beyond that. The actual problem here is just you. Your blatant disregard. You have plenty of Trackers Allowed games to play. But you aren't content with that, for some reason.
Dygz wrote: » Not on the first page. On the first page, people OK with guild based trackers are the minority.
TheClimbTo1 wrote: » "So why should this one"... because it's their right to do so?
The entire reason Ashes is being created is Steven's feeling (that many of us here share) that the current state of MMOs sucks. We don't want what 'many MMOs' have to offer, we want something different. One of those differences is the idea of No Trackers.
I literally believe if you are just going to undermine ToS or Community Guidelines, you don't belong here.
TheClimbTo1 wrote: » But hey, if it's as simple as "If they give me my money back, I'll go play something else" I hope that happens. Because I think your stance is about as selfish and toxic as one could possibly be. I literally believe if you are just going to undermine ToS or Community Guidelines, you don't belong here. And you openly say that's exactly what you are going to do. If it's a deal breaker, don't agree to the deal, don't sign the ToS, go play something that supports your idea.
Bagger wrote: » Can DPS meter be an avenue for gatekeeping/toxic behaviour.. yea, obviously - but I wager that anything that creates struggle and competition will do so as well. I don't think it's a catalyst for a dysfunctional culture within the game. It's a tool, in the same vein as money is a tool.. you won't remove the greediness of people, just by removing money, it will just come into fruition in a different way. A DPS meter won't be necessary if the difficulty and challenge aren't that big of a deal, but if you've people competing on various level whereas only lets say 1% are able to clear, I do think it's necessary if you want to push the ceiling of player skills. I can't remember the mmo on the top of my head (I heard it years ago), but the anecdote goes, that a bloke played an mmo back in the day, with no inherent dps meter and creating it as a mod was restricted. Some people found a workaround anyway and they made an improvised dps/healing meter, which only the top end guilds used. He thought he was decent at the game, but when he got acquainted with the program his output increased by more than 60% It's an invaluable tool to discern what goes on around you, and how to improve yourself. Without it, you're blindsided. It seems to me, that Ashes of Creation will have multiple ways to play the game. It doesn't seem like AoC put all it's content in one basket, like raiding, and call it a day, and I'm sure, that there will be a home for everyone looking for it across all kinds of endeavors and levels and thereby, I believe, that the downsides of a DPS meter is inherently mitigated. On a personal level, I don't know if I'm gonna compete in anything so far, I think I'm gonna mainly be a Merchant of some sort.. but I would still like to experiment and practice my skills, so I can be the best that I can be for my class, and I need some sort of feedback and data to provide me with the evidence instead of relying on ambiguity. It's not fun gathering 40 guildies and you can't progress, because you ain't provided with any feedback or data, and the accomplishment aint that fulfilled by pure obscurity... yay we killed a dragon.. how did we do it? .. I don't know, but we did it... it's vague, it's meh... imo. a couple of times is fine, but personally I want to improve as a player and I want to as best as possible. Maybe my role only allows me to be at 20th on the dps because I need to support in a different way.. but a voice inside of me, will always try to goat me into, both doing my objective, but also see if I can punch up to 19-18th. And that's a huge part of the fun for me in an mmo. I don't think a DPS meter would have a devastating effect to the game at all, I actually think it'll have less downsides than most, due to how diversified the game seems to be.
Mag7spy wrote: » use the combat log to help you with some information if that is needed if you are unable to feel it out.
Tragnar wrote: » Mag7spy wrote: » use the combat log to help you with some information if that is needed if you are unable to feel it out. How do you want to read this combat log after a wipe on a dragon that generated over 10 000 lines? Do you use some filter? If so then that filter is basically the same thing as DPS meter - but it filters your custom input instead of only dps - so why not have that as a guild perk and have intrepid in power over who can filter this data? otherwise ppl will use 3rd party software and Intrepid will be kinda forced to a same position as ffxiv devs to enforce "dont talk about it or you're banned"
Mag7spy wrote: » Again you need to go reread things and understand that almost everyone is against what you are wanting.
Aerlana wrote: » Mag7spy wrote: » Again you need to go reread things and understand that almost everyone is against what you are wanting. It is not because you says it, you think it, you pray for it... it is true... various people after you began to speak there came and said they are fine with combat tracker... You said nooani is biased for saying games with long experience of combat tracker are more toxic than wow, and a game with low use is more ? But it is factual, go see the situation of each of those games... and you spoke about FFXIV... you mean the game when at least before i left people whined because they were tank and kicked for not doing door to door pulls ? or people complaining about the stupid gatekeeping you can find in PF ? This is also a part of the reality of FFXIV (and friends still playing confirm to me those are always issues... One of them do nearly all Xpert run with pack per pack pull and he says that often heal/DPS complains if they not just pull themselves and blame tank to not take aggro back...) The reality is : both camp contain lot of people, and i am not a politician personally, i won't pretend on which camp is majority. And to be honest i don't care, the democratic solution is not the solution of majority for everything, sometime, a solution that is good for BOTH side is even better... Instead of crying about how bad combat tracker are, night and day, What are your arguments against nooani suggestion : limit combat tracker to a guild perk. Guild perk have to be selected, at a cost by guild leaders. What are your arguments against this, why do you think it will generate toxicity inside the game ? My answer : nothing, people like you who prefer to play without combat tracker (and you are absolutely right to do so) just have to join/lead guilds that will not use it, and not take this guild perk, in favor of others guild perk... And people who want to use it will take this perk, and play a fun game as you do.