Depraved wrote: » Mag7spy wrote: » But if there is no party finder then people have to talk to people imagine spending 2 hours in town yelling LFG when you could have been playing the game T_T
Mag7spy wrote: » But if there is no party finder then people have to talk to people
Warth wrote: » Board + Finder - Shared board across all nodes would be fine as well (with filter function)
ChipsAhoy007 wrote: » Warth wrote: » Board + Finder - Shared board across all nodes would be fine as well (with filter function) Board + Finder - I would not like to have it be across all nodes. I don't think there is a global or trade chat that goes across all nodes, I dont think there should be a way to communicate across all nodes in mass. Gotta have PMs, but apart from that I think they should be separated. I like the idea of nodes being these separate places where different cultures emerge. Where you have to visit the city yourself or hear it from another person what's going on over there.
Mag7spy wrote: » If you choose to be a solo player refusing to join guilds or have friends and annoyed you can't find groups that is your own problem.
Depraved wrote: » its even worse with guildies cuz u cant kick em out
Leukael wrote: » Thought that my circle came up with that I like is a group finder feature based in the tavern. So you go to a tavern and post something on the board in the tavern or outside it. It is only active while you're in the tavern but you receive apps from the same people who go to the tavern and use the board as well. I like this idea because it gives players a reason to go to the tavern AND there's supposedly going to be games and a way to get a rested buff at the tavern so it creates a great synergy.
Neurath wrote: » Some nodes will all attach to a dungeon. Like a dungeon will be in a localised area. Hence the PvX or competition factor. If the 'group finder' spanned more than one node it is effectively PvE and not PvX because there would be group members from all competing nodes in each 'Group' thus pvp would be messed up.
Sathrago wrote: » I disagree. Not everyone will have chosen a node they are farming in to be a citizen. I fully expect players to roam outside of their main node to explore newly discovered dungeons, quests, and farming spots. This does not take any choice away from players looking to fight over said hypothetical dungeon.
Neurath wrote: » Sathrago wrote: » I disagree. Not everyone will have chosen a node they are farming in to be a citizen. I fully expect players to roam outside of their main node to explore newly discovered dungeons, quests, and farming spots. This does not take any choice away from players looking to fight over said hypothetical dungeon. I don't doubt everyone won't be a citizen...yet, you want to create group finders to cover multiple nodes? It doesn't make sense. Travelling players will enter the nodes and join groups anyway. Why would they need multiple places to join the exact same groups? Just because one is not a citizen does not mean one does not have preferences over who one wants to fight alongside. The issue is not hypothetical. You can't attack citizens from your own nodes (you could but then you'd find it difficult to get into groups without a group finder) and some nodes will cover other nodes. I can see the use when a metro is operational, but, why do you want to limit the systems under a metro law system without the metro?
FuryBladeborne wrote: » Leukael wrote: » Thought that my circle came up with that I like is a group finder feature based in the tavern. So you go to a tavern and post something on the board in the tavern or outside it. It is only active while you're in the tavern but you receive apps from the same people who go to the tavern and use the board as well. I like this idea because it gives players a reason to go to the tavern AND there's supposedly going to be games and a way to get a rested buff at the tavern so it creates a great synergy. This is in the plan for Ashes."Bulletin boards""Encourage localized grouping."https://ashesofcreation.wiki/Taverns#Chat_bubbles