Savic wrote: » honestly this sounds cool, could be a pain to implement into the game meaningfully since it would be on the tips but worth a shot of an idea imo the possibilities of additional activities to occur due to an ice over would be pretty cool, makes me think that the bodies of water on the land could also shrink during summer to open up new stuff too in relation to how they discussed the seasonal system
Sathrago wrote: » Savic wrote: » honestly this sounds cool, could be a pain to implement into the game meaningfully since it would be on the tips but worth a shot of an idea imo the possibilities of additional activities to occur due to an ice over would be pretty cool, makes me think that the bodies of water on the land could also shrink during summer to open up new stuff too in relation to how they discussed the seasonal system They could also do the reverse, instead of an ice-over, maybe the moon or moons have reached a seasonal distance away from the planet, causing a major low tide that reveals the land bridge and valuable oceanic resources to fight over in addition to the land route now being open.
Diamaht wrote: » Is this a sneaky way to avoid the Ocean Flags?
Dolyem wrote: » If its seasonal I would say only if there is a sufficient amount of time between seasons, say 3 to 4 weeks.
Sathrago wrote: » Here's another idea they could use. Ancient ruins of a massive bridge, so long and wide it bridges two entire continents. A true marvel and testament to the beings that we would call ancestors/predecessors. The ancients built it for seasonal greeting or some other ritual like meet up, once a month the bridge rises from the oceans and brings up with it a very un-maintained bridge full of mystery, rewards and danger.
DrMiller wrote: » I could see something like this within continental travel as well, like ice melting on mountain clearing a path, Forests clearing during certain seasons, underground rivers going dry, or desert sands shifting revealing a road.
Sengarden wrote: » Aren’t these land bridges typically formed across relatively short divisions of land? I’ll have to take another look at the new map, but the vast majority of the continents / islands seem to be pretty far apart when you consider the scale of the illustration. Large land bridges are typically the result of an ice age, which then slowly melt over time as the climate warms, like any other iceberg. Correct? Unless we plan to have an ice age every winter, I don’t see this making complete sense. But I do like the direction you’re thinking in.
Ironhope wrote: » No. Just no.
BaSkA13 wrote: » I'm not sure about a bridge connecting continents, but definitely would like to see frozen bodies of water and icebergs with Ice elementals or other mobs of that nature.
Asgerr wrote: » It would be cool, but then the seasons need to last longer than the current projected timeframe. Otherwise there'd be nothing interesting about it if it just pops up every other week or so.
tautau wrote: » If there were such an occasional bridge, if I was planning to attack caravans, it would be easy to just go sit at the bridge and wait.