Garrtok wrote: » Lower level characters will have usefulness in mass combat that does not depend on their level, such as manning siege weapons, helping repair fortifications, bringing proximity-based buffs to key positions, using stealth or scaling walls. These types of things are relevant to the tide of battle and do not require the player to be max-level or have high combat stats. Thats from the wiki and a propper answer to my question. Thanks alot for your passive aggressive answer.