Asraiel wrote: » prymortal wrote: » Here is my issue if it spawns an event that is not a solo event, or an solo explore for extra rewards event, then that needs to be marked in the map to help clear it wy should it be marked on the map? or should it only be marked on the maps of those that did pass thru the loactions much like the map beeing at start clouded in darkness, once you enter a area it will be revealed on your map but like satelite images only once you reenter the zone your map getting actualized to it. so those that find it can deside to keep or spread the info.
prymortal wrote: » Here is my issue if it spawns an event that is not a solo event, or an solo explore for extra rewards event, then that needs to be marked in the map to help clear it
tugowar wrote: » Asraiel wrote: » prymortal wrote: » Here is my issue if it spawns an event that is not a solo event, or an solo explore for extra rewards event, then that needs to be marked in the map to help clear it wy should it be marked on the map? or should it only be marked on the maps of those that did pass thru the loactions much like the map beeing at start clouded in darkness, once you enter a area it will be revealed on your map but like satelite images only once you reenter the zone your map getting actualized to it. so those that find it can deside to keep or spread the info. This is how it is marked on the map:https://www.wow-professions.com/farming/peacebloom-silverleaf-farming
tugowar wrote: » This is how it is marked on the map:https://www.wow-professions.com/farming/peacebloom-silverleaf-farming
Sathrago wrote: » prymortal wrote: » I'm not against it, its a great new idea. But I Can see it becoming Tedious fast putting gatherers off. but at the same time It'd help with the bot problem (What bot problem? clearly never played an mmo in your life if you think this game wont have one, they flourish in subscription MMOS in the millions!) if it was a fighting event or similar. Here is my issue if it spawns an event that is not a solo event, or an solo explore for extra rewards event, then that needs to be marked in the map to help clear it, which means Ganking because we know what you have been doing, rather than help clearing & getting "rewarded" in a similar manner. ~ Another literally don't need hindsight when you have experience moments . One reason why you want this to not be easy to clear as a solo player is botting. This should help reduce the amount of bots running around gathering everything if a winged tyrannosaurus pops out and chases them down. most bots wouldnt have the responsiveness to deal with such situations, while a player would. Or at least I would hope they would.
prymortal wrote: » I'm not against it, its a great new idea. But I Can see it becoming Tedious fast putting gatherers off. but at the same time It'd help with the bot problem (What bot problem? clearly never played an mmo in your life if you think this game wont have one, they flourish in subscription MMOS in the millions!) if it was a fighting event or similar. Here is my issue if it spawns an event that is not a solo event, or an solo explore for extra rewards event, then that needs to be marked in the map to help clear it, which means Ganking because we know what you have been doing, rather than help clearing & getting "rewarded" in a similar manner. ~ Another literally don't need hindsight when you have experience moments .