Aldur wrote: » Key things that are important in my perspective to role playing. #1. Will there be a toggle for walking or will the game default to always run ? #2. If player housing is persistent as rumors say... will there be enough to go around, and will it cost real world money or be purely part of the games economic system? #3. Will game servers only be offered for official Intrepid Studios management or will you offer options for private servers?
Balanz wrote: » Since the Node System and Player Economy absolutely must function well, or else Ashes will fail, game play must take precedence over "realism." We see this with logs, pets, and mounts that fit in your pocket, and especially with the recent Caravan fix of head starts and end zones. The priority of game over verisimilitude is a limit of role playing. Sometimes it is useful to think of Ashes as an MMO set inside a strategy game.
Sapiverenus wrote: » Well playing off the Corrupted when you PK thing, I think becoming Corrupted sounds cool. @Aldur Good aligned stuff is reserved for Clerics imo but I can see how one would lose mechanics from "Essence" and instead have "Corruption" mechanics; I haven't looked much into the story / premise of Ashes of Creation to give much thought. I imagine being Corrupted is mostly negative and a Mental Attack sort of thing, but you get something good out of it after a while. Kill a little, suffer in a fun way. Kill a lot, get some boon but lose a lot. Not speaking of gear either; that should be standard lol.
Natasha wrote: » Sapiverenus wrote: » Well playing off the Corrupted when you PK thing, I think becoming Corrupted sounds cool. @Aldur Good aligned stuff is reserved for Clerics imo but I can see how one would lose mechanics from "Essence" and instead have "Corruption" mechanics; I haven't looked much into the story / premise of Ashes of Creation to give much thought. I imagine being Corrupted is mostly negative and a Mental Attack sort of thing, but you get something good out of it after a while. Kill a little, suffer in a fun way. Kill a lot, get some boon but lose a lot. Not speaking of gear either; that should be standard lol. Corruption in terms of pking makes it harder for you as a character and wont ever be a reward system as its to deter people from griefing.