Right. You always think someone is talking about what you're talking about and nothing else. So you can 'blow them out of the water' instead of it being about communication. All your vain attempts to hide your true motivations didn't work. Transparent. As if all you can see is what you want to talk about --> nope! You see everything else you just don't want to talk about anything but what you feel you can 'win' in an argument. Transparent.
All your vain attempts to hide your true motivations didn't work. Transparent.
try giving a shit about anyone else's lmao
Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » WoW is a better game, numbers speak for themselves By this logic, McDonalds is the best restaurant in the world. I'm not talking about anything else, I'm talking about EQ and WoW. Trying to compare food makes no sense. If numbers speak for themself, then numbers speak for themself. If WoW is the beat because of numbers, McDonalfs is the best because of numbers. If you actually believe this, then I can see why you wouldn't want a tracker.
Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » WoW is a better game, numbers speak for themselves By this logic, McDonalds is the best restaurant in the world. I'm not talking about anything else, I'm talking about EQ and WoW. Trying to compare food makes no sense.
Noaani wrote: » Mag7spy wrote: » WoW is a better game, numbers speak for themselves By this logic, McDonalds is the best restaurant in the world.
Mag7spy wrote: » WoW is a better game, numbers speak for themselves
You just aren't good at communicating and have rigid responses and behavior, one of them being your 'argue mode'. That's all I was saying.
I addressed them with the previous paragraph. Do you really not understand what someone is communicating to you?
Mag7spy wrote: » You are not trust worthy, the fact you are trying to say food is the same as a game is pretty stupid. As usual you are trying to manipulate information to suit you. I could easily go over the logistics on the difference but I'm not going to do that for your terrible take. You won't view what anyone else will, or even attempt to think of a game without trackers being useful. All you will do is try to push trackers, your display picture is a meme btw.
Mag7spy wrote: » I could easily go over the logistics on the difference but I'm not going to do that for your terrible take.
You won't view what anyone else will, or even attempt to think of a game without trackers being useful.
Aerlana wrote: » i didnt spoke about Xp on use vs PvX... (maybe in your wet dreams?) XP on use : allow to lvl up with no risk = contrary to risk vs reward logic. Also, Xp on use : never found it so fun and interesting, just a brainless spam being often more efficient than playing the game. And i say that while one of my 3 favourite pen&paper RPG system is the system "basic" ... but i prefer the classic "level" system.
And for the smashing button : find one game where it is fun... they are called "versus fighting" ... a specific genre... (and even there, it is not really a brainless smashing as what you did defend... ) Oh yes i saw it elsewhere... horsetaming on BDO... yep... totally not interesting way to do... But hey, see i try to respond to your close mind... while i still wait answers to my questions, you never answered to once...
"put more work on game, it will be better" sure... but ... your ideas are not about "more work on the game" but "transform the game project into another game project" ... Nothing about "more/less" work...
Lets return to this topic's subject now... you looooove to change convo right? Your choices of chaotic design exist in other games... does it avoid people to gather datas ? no... people will try to gather it, thru datamine, doing 1000 5000 or more time the exact same thing to get the rates. accumulate lot and lot information to retro-engeneer. And the funniest thing, you consider that such behaviour... "nerd" behaviour is bad for many reason including it is better to have people communicate... how blind you are thinking they don't communicate... 18 years in MMORPGs, and if there were a community i saw people communicate a lot... it was those one... far more than others. And it was for a simple reason : they had thing to say, informations to share, after spending time gathering them, helped with some tools...
Noaani wrote: » It isnt uncommon for me to just go about daily life, come back to the forums and see 30+ new posts in this thread. It's happened twice over the last few days.
Aerlana wrote: » The funny thing, a simple way to take the crown from blizzard would probably just ... to see gamefreaks doing a mmorpg, We would see fast insane sales, enough to dwarf the current most sold MMORPG...
Sapiverenus wrote: » So what's your issue with that? Too social?
Ace1234 wrote: » @Sapiverenus You just aren't good at communicating and have rigid responses and behavior, one of them being your 'argue mode'. That's all I was saying. I mean so what? Are you that sensitive that your social behavior gets reduced to insults and misrepresentation because you identified a "mode" someone entered, in your mind, or because you got triggered by a flaw they have? Reacting that way is something that YOU'RE not good at, yet the difference is that despite that I still can have a normal conversation without immediately getting triggered and insulting you. I get to the root of the topic so if that requires you having to reformulate your thoughts and wording to help me understand your intent, that is not "bad communication" on my part, its on you for expecting me to read your mind. If you want to explain something I will listen, as long as you listen to my explanation and be constructive and solution seeking. Thats all there is too it, its child level concepts. I addressed them with the previous paragraph. Do you really not understand what someone is communicating to you? Thats the point, you think you did but you actually took a lot of what I said out of context starting from your intial response and throughout the entire conversation. I mean talk about "bad at communication" you should be getting triggered by yourself not by me. I am willing to ask questions to see what someone is implying, you dont give the same courtesy once you unnessecarily hit your trigger point.
Aerlana wrote: » Sapiverenus wrote: » So what's your issue with that? Too social? Oh, i am in favor in always more social in MMORPG, this is what i support this game, but also another one with this same element as base And i also, on the message you answered, about communication on forum... For me it is part of the communication the game has to creates
Given it was a repeat of the usual solutions, and usual issues, and you did not wish to cognize but instead throw out what I was saying (demanding I "argue more, argue better" because you think I'm required to change your thinly veiled extremely stubborn and willful mind that is not changed by communication but instead a hobby of argumentation for you) it seems you didn't want to engage with anything I had to say in the first place.
it seems you didn't want to engage with anything I had to say in the first place.
because you think I'm required to change your thinly veiled extremely stubborn and willful mind that is not changed by communication but instead a hobby of argumentation for you)
don't want to waste my time with a 'solution' I've shat on to death.
You didn't get to the root of the topic
it will always be extremely slow talking to you.