odanrot wrote: » The other thing Stephen has already said not every game is for everybody so if this isn't your cup of tea then this may not be the game for that person not being aggressive aggressive just stating a simple fact Also I was more targeting the "that you" d over what you said I was just too lazy to scroll backup to find it
Liniker wrote: » odanrot wrote: » The other thing Stephen has already said not every game is for everybody so if this isn't your cup of tea then this may not be the game for that person not being aggressive aggressive just stating a simple fact Also I was more targeting the "that you" d over what you said I was just too lazy to scroll backup to find it Steven, not Stephen. If you can't even spell a person's name maybe you shouldn't be talking about or interpreting what he said.
Vissox wrote: » sb1285n wrote: » Tyranthraxus wrote: » Am *TOTALLY* with you on action-combat, though. I just don't feel that it has a place in MMOs beyond single-player or small-group content. What about it makes you think it doesn't have a place? That's quite a statement to make. I may prefer action combat, but I can see why people enjoy tab targeting games. It takes the focus away from the rpg aspects. The more people dodge the less gear matters, it will become more about stacking stamina and sponging forever while trying to keep perfect tracking on someone. and it makes stuns even MORE broken in a pvp setting. Long boss fight? Get ready to press the 1 key 900 times.
sb1285n wrote: » Tyranthraxus wrote: » Am *TOTALLY* with you on action-combat, though. I just don't feel that it has a place in MMOs beyond single-player or small-group content. What about it makes you think it doesn't have a place? That's quite a statement to make. I may prefer action combat, but I can see why people enjoy tab targeting games.
Tyranthraxus wrote: » Am *TOTALLY* with you on action-combat, though. I just don't feel that it has a place in MMOs beyond single-player or small-group content.
Vissox wrote: » CROW3 wrote: » Dygz wrote: » AC: Odyssey melee combat looks pretty good. I still have to take a look at ranged combat, I guess, if we're talking about aiming. Aiming can be either soft target (standard reticle aiming) or a target lock (similar to a tab target). Archery is good as an opener, or if you’re in a hidden or elevated position. Rooftops are especially good with a bow as you can use kicks to knock folks from ledges and gain a few more shots. Once you’re engaged in an even fight though, the combat is too fast-paced to get a meaningful bow attack. Switching between swords and spears is incredibly realistic, they animated pole combat very well so you are dangerous from greater distance. The two weapon styles balance each other well, particularly when fighting 5-7 Athenians on a pitching ship deck. I don’t like that I can’t use a shield, but I’m playing Valhalla next where I can. I would not be opposed to an aim lock system, that is basically what I want anyway.
CROW3 wrote: » Dygz wrote: » AC: Odyssey melee combat looks pretty good. I still have to take a look at ranged combat, I guess, if we're talking about aiming. Aiming can be either soft target (standard reticle aiming) or a target lock (similar to a tab target). Archery is good as an opener, or if you’re in a hidden or elevated position. Rooftops are especially good with a bow as you can use kicks to knock folks from ledges and gain a few more shots. Once you’re engaged in an even fight though, the combat is too fast-paced to get a meaningful bow attack. Switching between swords and spears is incredibly realistic, they animated pole combat very well so you are dangerous from greater distance. The two weapon styles balance each other well, particularly when fighting 5-7 Athenians on a pitching ship deck. I don’t like that I can’t use a shield, but I’m playing Valhalla next where I can.
Dygz wrote: » AC: Odyssey melee combat looks pretty good. I still have to take a look at ranged combat, I guess, if we're talking about aiming.
Garrtok wrote: » After guild wars 2 it was impossible for me to play a classic tab targeting again its just much too boring
Mag7spy wrote: » Why is this thread back, there are so many more interesting things to talk about or discuss. People out here really doing this.... The live stream is coming soon don't worry about more topics / arguing
Voidwalkers wrote: » Mag7spy wrote: » Why is this thread back, there are so many more interesting things to talk about or discuss. People out here really doing this.... The live stream is coming soon don't worry about more topics / arguing I think Intrepid might as well just ride the tide and do a Necromancer reveal livestream on October 31st.