Sapiverenus wrote: » Mag7spy wrote: » Neurath wrote: » No global chat will make zergs easier. Takes longer for news to travel. This is wrong, you will simply let mega guilds have a huge advantage on the server and crush you without you being able to ask anyone for help. Or use the politics on the server to your advantage and have enemy guilds against them back you up. If i have a mega guild at the start of the game i dont want people using global chat. Easy win on the server. Easy win. When there are several 'mega guilds' and people can start their own or join up with one after the first bitter. You're fuckin' scared! You're scared that you'll piss people off and they'll crush your Guild out of spite for months! LMAO
Mag7spy wrote: » Neurath wrote: » No global chat will make zergs easier. Takes longer for news to travel. This is wrong, you will simply let mega guilds have a huge advantage on the server and crush you without you being able to ask anyone for help. Or use the politics on the server to your advantage and have enemy guilds against them back you up. If i have a mega guild at the start of the game i dont want people using global chat. Easy win on the server.
Neurath wrote: » No global chat will make zergs easier. Takes longer for news to travel.
Asgerr wrote: » If you only have 2 hours per day to play, there is no way to be a raider. Thus that entire portion of the game is out of reach to you. You then must focus on different things, such as developing your Node, your artisan skills and doing what dungeons and PvP are available in your area. Remember that it basically takes all of 5 minutes to go from one Node to another. So you can essentially do content for multiple Nodes in your area within your allotted time. If you absolutely must go all the way across the world, the process of going there should be a part of the adventure. You can kill mobs on the way, escort caravans from one Node to the other, all as an itinerary of things to do on the way. Then once you're at your destination, if you've no time to do the content there, log out and do it the next day. Alternatively, join a family in game and have them family summon you if they're already there with more time to play than you have.
BaSkA13 wrote: » Map size needs to be directly proportional to server size/cap, i.e. how many players a server can hold simultaneously.