NiKr wrote: » I'd love this, though I'm not sure how visible this would be in game.
Aerlana wrote: » Not so hard. You would have your base stuff then the "skin" stuff, in specific tab or skins applied on the "base" stuff (transmog in wow) And a tab dedicated to chose those aesthetic features, they need to have one slot for each eye, for each hand, etc etc. and you "equip" those scars" This is how i would see it. I wouldnt use it, but good base idea !
Mag7spy wrote: » Id rather have all customization at the start than having half of it gated as things you need to unlock. And if more is added later add it on the cash shop so they can make some money.
Voxtrium wrote: » Just an idea I wanted to voice and see peoples thoughts on. If certain legendary events when completed by the player gave the player an optional scar or other body cosmetic that can be applied to ones character. For example if you defeat a boss with a mechanic that steals your vision during the raid then after completion the players could receive the ability to remove 1 eye, or even just make 1 eye a golden cloudy color. Ideas like this to showcase completion of certain extremely rare events that are separate from the legendary gear. Another I'd imagine added later during an expansion but if facing a wraith style boss then upon completion the raid team would have a separate animation granted, when they receive an item they don't reach out with their hand to take it but instead a spectral arm comes out to grab the item. The item being like a beer at a tavern etc. Thoughts?