Euthenasia wrote: » Bring a mage with you?
xMrWoolf wrote: » consdiering ranger can attack while moving-jumping-running away with auto aim and homing projectiles how will you balance action combot melee classes to be able to compete? lets take a rogue as an example in stealth he is still visible and the ranger can just stay away and possibly hit him out of stealth id imagine? how will the rogue catch the kiting ranger or out play them if they dont even need to worry about aiming? does shooting slow down their movement speed? if the rogue has a gap closing ability id imagine the ranger has abilties to escape? so they cancel each other out.
Ramirez wrote: » I really dont know what they plan but this combat looks just one side everyone will pick Ranged classes, since skills always land on target, that is just ridiculous, i would be ok with basic attack target, but the majority of abilities need to be skill shoot...
Iskiab wrote: » In large scale PvP ranged already have an advantage. I can't see them giving too much of a dps gain for melee or it'd break PvE. Usually what happens is melee are given a lot of gap closers or better burst to try and make them competitive. We'll have to wait to see what they have in mind. From what I've gathered of their rock-paper-scissors philosophy; I expect rangers to be good against mages because mages are aoe and squishy, melee to have the burst and gap closers to take out rangers, and mages to have AoE to take out melee? Something along those lines. It's too early to be able to tell how it'll play out. If mages are very mobile with teleports and whatnot to counter melee gap closers, and Rangers don't have similar tools, it could work, because mages could escape melee with their teleports but it won't be helpful against a ranger.
Meurum24 wrote: » from what I’ve seen from Melee it looks like trash especially a warrior. I play the warrior class/melee in every mmo I play.
Deadfool wrote: » I has pizza! And im not sharing
Natasha wrote: » Deadfool wrote: » I has pizza! And im not sharing As long as it isn't pineapple.
Deadfool wrote: » Natasha wrote: » Deadfool wrote: » I has pizza! And im not sharing As long as it isn't pineapple. Pineapple does not belong on pizza!
Meurum24 wrote: » Ramirez wrote: » I really dont know what they plan but this combat looks just one side everyone will pick Ranged classes, since skills always land on target, that is just ridiculous, i would be ok with basic attack target, but the majority of abilities need to be skill shoot... from what I’ve seen from Melee it looks like trash especially a warrior. I play the warrior class/melee in every mmo I play. Iskiab wrote: » In large scale PvP ranged already have an advantage. I can't see them giving too much of a dps gain for melee or it'd break PvE. Usually what happens is melee are given a lot of gap closers or better burst to try and make them competitive. We'll have to wait to see what they have in mind. From what I've gathered of their rock-paper-scissors philosophy; I expect rangers to be good against mages because mages are aoe and squishy, melee to have the burst and gap closers to take out rangers, and mages to have AoE to take out melee? Something along those lines. It's too early to be able to tell how it'll play out. If mages are very mobile with teleports and whatnot to counter melee gap closers, and Rangers don't have similar tools, it could work, because mages could escape melee with their teleports but it won't be helpful against a ranger. Personally I think melee should receive some PVP buffs against ranged classes like 1.5x damage.
Asgerr wrote: » Deadfool wrote: » Natasha wrote: » Deadfool wrote: » I has pizza! And im not sharing As long as it isn't pineapple. Pineapple does not belong on pizza! As an Italian, I can confirm that if you put pineapple on pizza you will be hunted, drawn and quartered worse than if you were a filthy Tulnar.